//=time() ?>
I took a more experimental route with this #dragon artwork. I am happy how the curvature of the Earth guides the eye: :D
@BrachyZoid It’s a lot to do with using cubes. The idea is that round shapes like circles and spheres are hard to interpret in three dimensional space because of their curvature, but looking at a cube or some other prism, it’s easier to make your figures feel more three dimensional. (1/2)
...the curvature of an enormous planet aligning with an opening in the shattered tower, and the sun emerging from behind it to illuminate the path and gate below. What effect will these conjunctions yield? What do they mean? Leave your ideas in the comments!
Bakes finished for the sword! It has 5166 tris with a 2048 texture. Next step is the texturing in #Substance! This is just a test with the ID map and the Curvature overlayed on top. Very happy so far! :D
#3d #xenoblade #XenobladeChronicles2 #pyra #sword #art #wip #lowpoly #b3d
He's not seeing anyone right now, due to the curvature of the earth.
Long story short I made an OC for epithet erased at like 1am, he has no name. He's an 80s nerd and his epithe is bézier which allows him to manipulate the curvature of linear objects...
Doctor: "Yes, I think it’s curvature of the spine, but, it’s just a hunch" 😉 #smileon
On the Curvature Invariants of the Massive Banados-Teitelboim-Zanelli Black Holes and The... https://t.co/wrM2RX5k1c
I wasn't happy with how my level assets were turning out so I've decided to revamp... everything. To start, I'm baking out grass renders instead of editing blade pictures which gives me more control over the curvature #gamedev #indiedev #Blender3d #gameart #3dmodeling #indiewatch
Something like this maybe? It has the bright cyan, half and half on the flat/detailed natural bg, and when I refine it I'll add some more flow and a little more curvature to his back. I wanna hear some bones pop
@CJBROSKIN SA1 Sonic: The quills are much longer and their curvature is more spirally-- same thing applies to the shoes. The eyes, brow, smirk and gloves are different. It has a "looseness" to it
SA2 Sonic: The opposite, but has a more 3D look
I took the aspects of each and combined them
CMB distance priors revisited: effects of dark energy dynamics, spatial curvature, primor... https://t.co/sw6XvYNWbR
New artwork for sale! - "curvatures" - https://t.co/lcJEPjcO00 @fineartamerica
Wave maps and constant curvature surfaces: singularities and bifurcations. https://t.co/cYoxqviXr2
He's not seeing anyone right now, due to the curvature of the earth.
Redid the #BIOINICLE Bohrok eye I made yesterday. Mainly thickness and curvature, plus the bubble
Nguyen's Tridents and the Classification of Semigraphical Translators for Mean Curvature... https://t.co/H80zfTQtaj
Combining the Base Colors with the Ambient Occlusion and Curvature Maps is really fun :) Mage of the Maw is coming along.
#SaturdayMotivation #gamedev #zbrush #3D #artistsontwitter #artistsoninstagram #indiedevhour #OverwatchFanart #art #sculpture #sculptember #UE4 #3dart