Day 2: vibe!

I should not have spent so much time on this... Expect the next week to be tiny 3 cube models.

Beautiful render by
<3 Thank you

12 cubes

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for day 2 of bbblocktober the theme is vibe, so im going to go ahead and give you guys a vibe check

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I have started blocking out my Blitz map! Currently not that much built in engine, however I can share my Node map and level plan made in Feedback is appreciated :D

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not sure if i'll be able to do this daily, but for today's bbblocktober piece i've made a potted plant with a monster inside! its not much but it was a little concept i had in mind

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FR-VillaRustica
The first two iterations for my new
Very basic, sticking to a very linear and symmetric layout before adding interesting scenes to improve gameplay. More to come throughout

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First project of year 2 at university, a mock design test with a four hour limit.

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New art challenge:

Fill up an alternative sketchbook with experimental kitsch. Messy sketches, abstract paintings, calligraphy, collages, anything goes. ✌️

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My Case Study 03:
Recreating «KING» map (call of duty: modern warfare)

🔗See more images here: https://t.co/b1HdTIj42M

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2 of my favorite entries I made for Blocktober challenge on Instagram
Day 31: Cthulhu and Day 22: Beholder

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Unfortunally I wasn't able to do all the images this year. Here are the one I managed to do!

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and then within the same day I finish another map for This 20th map takes place entirely in an elevator that is moving down. During your trip, monsters and items will teleport in. I hope people won't mind the difficulty spike...

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is kind of over, but I'll still tag it. MAP15 of my project is finished now...
I don't think many will like this one, considering the thin, slippery walkways...
At least you won't have to be everywhere in the map to be allowed to exit.

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[Blocktober - Cthulhu]
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🦑🦇🌊
What an incredible and funny trip! Thanks to s for this legendary prompt.
*Lots of humans were killed during this challegenge! 😵

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Before ends here's my attempt at re-creating the Pittsburgh are from in

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MAP14 for my project is finished. Lots of crushing going on in this one. Also, I upped the intensity on monster count because of the weapons you have.

While October is over soon, I won't release the mapset in its' current state. There's still 8 maps left.

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