Humans, the list of artists contributing covers for issue 3 is mind blowing. More covers, more artists, new drop mechanics, lovable reptilians, wizards, more fun for collectors.

Get hype.

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Join us at 5 pm EDT in our discord for our first COMMUNITY BRAINSTORM session!

Let's build together 🥊 We want to hear what YOU want to see in our BOARD GAME!

Let's go in depth about the mechanics, card examples and things you can expect.

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continues with the latest entry, With colorful artwork and turn-based mechanics, this is shaping up to be a heck of a game. Stretch goals are promised so check out our latest look on the crowdfunding scene!

News: https://t.co/MItSgbb9On

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Looking to find a programmer to help make Guard Panic Skybird happen. if you are someone at all interested in making a cool Scrolling Shooter/shmup with complex mechanics, let's talk! I'm open to working with any engine at all at this rate!

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Thanks for the opportunity.
As for gameplay mechanics, I'd love to see my character becoming huge and fat as he is walking through a city, growing to incredible heights as he is trying to get out before getting stuck in between the buildings.

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🐚Puggsy!🐚
🏖️a platformer game with puzzle mechanics, use the objects on the levels to pass through🏖️
✨RT are appreciated!✨

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I'll add more stuff that's for sure, like "Frenzy" and some dumb mechanics, there's not gonna be S tier cutscenes though since it's a mid project

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🦖 Dino Babies x Planktoons

In anticipation of Dino Babies Season 2, we have teamed up to give away 5 pirate spots!

- Follow &
- Like + RT
- Tag 3 friends

Staking, P2E mechanics, merch and more will be unlocked in Season 2, Pirates Attack

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Request 22. Jay
I have a little fetish with mechanics, so I enjoyed making this one a lot (Besides the fact of how sexy this sona is)

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I write post-it-notes trying to figure out Savage raid mechanics, and my static mocks me.

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I’d love to eventually make a mod for Otis eventually as well as maybe other Pico’s school characters. Different mechanics, banger songs, a rematch with Pico, I have literally so many ideas for it too

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1. Kirby's Block Ball (GB)

A super fun Breakout-like game that, thanks to the very creative addition of Kirby mechanics, became one of my favorite spin-offs in the series! It also has a *shockingly* great soundtrack, even for Kirby standards

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(4/12) specifically is its mechanics & how they feed into "surviving horror" as the primary gameplay loop. Split off from Action-Adventure games, Survival-Horror brings a strong horror theming to the table, and emphasizes depowering mechanics, but crucially does so while still

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hy infuse fantasy tropes into our beloved sci-fi horror?
After being interviewed by ’t today, I want to share a bit about what tropes we weaved in, how we utilized mechanics, and how we were purposeful with keeping the feel of the scifi horror.
⬇️

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TONIGHT ON MFER MORGAN STREAM

end of the line. well, we accidentally put P03 in charge of the card game, cool, im struggling to figure out the mechanics, also cool. will we be able to defeat the smug robot, or will we continue our streak of misplays?

(streams start ~6PM EST)

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In which Alyssa finds out what happens when you fail the raid mechanics, the hard way.

Thanks to Zako from my server for this headshot, which I'll be using for the FF14 Kingdom Hearts UI mod! This is also the first time we see what Alyssa's horns look like underneath that fluff.

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Transmasc Amity AU, which I share with my Lovely 😳😳😳 Here is Amistad, he wants to experiment in abominations combined with mechanics, much like his father.

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a spider-man skin mod. bf would be peter/spiderman and each week would see him facing against a different villain. there could be new mechanics, different suits. for cutscenes, there could be comic panels (maybe with voice acting?).
An idea i've had for a long time.

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A year ago, I asked what if a 2D game in a 3D map structure? Now, I have

-A Design Doc
-Mechanics, Abilities
-Lore, narrative beats
-13-Zone map, expansive, themed

This year, I hope to engage a former design colleague on next steps.

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