John Berkey cover art for Popular Mechanics, December 1988. https://t.co/HKdXVsEydE

93 735

Also for the poll above, I'll throw these here if that helps you answer it.

I've made several fauna for ttrpg games, released some on my kofi, each with their own lore, mechanics, and artwork done by me.

Here's some examples.

3 8

One of my favorite genres of YouTube video are "Extremely in-depth explanations of the code, mechanics, and glitches of video games that are over a decade old and I've never played".

0 4

Just a couple of adorable science buddies (Lancer PCs, one hacks one does mechanics, together GOOD BUDS!!!!)

0 3

and the game's just... not fun? it doesn't have any interesting battle mechanics, you dont get fancy skills or anything. you just bash your face against it

also it's kinda ugly oops

Kannono can stay tho. I already miss Kannono

0 0

Springtrap.
FNaF3 was the reason I got into FNaF, however I only thought Springtrap was neat initially. Bonnie was my favorite.
But then as I replayed it and watched more videos I got more invested in his backstory, his design, mechanics, and he kept returning again and again. https://t.co/0pq2tzSmBz

0 14

For

Here's a full body doodle of Red's mom, Rosemary.

Rosemary's a scientist who worked on many different areas. Genetics, biomechanics, superhuman abnormalities and many other things.

She gets overworked a lot and wishes to go home sometimes.

5 14

HOIST: special interest in engineering and mechanics, very mild arrogance, tries to create routine and order for the rest of the autobots and values what normalcy he and the others have. got REAAAALLLY into theater stuff in a very not-allistic way.

0 18

Female porcelain cyborg geisha samurai, skeletal mechanics, dynamic action pose, partial crouch, scythe like katana, vibrant colours, futuristic Japanese shrine background, depth of field, dramatic co...
by cajur
https://t.co/NwIMuXtXQb

1 0

Welcome to The Coal & Power Update! 🚂

We are moving ahead at full steam (ha!), introducing brand-new mechanics, new locomotives, new facility buildings, new freight cars... plus bug fixes and improvements.

Check out the full patch notes on Steam!
https://t.co/Vv2q0ehV5W

23 73

digital artwork, illustration, cinematic camera, a cyborg pilot in the cockpit of a battle droid, intricate machinery, biomechanics, the ghosts in the machine, cyberpunk concept art by artgerm and Guy Denning and Moebius and Ruan Jia, highly detailed, intricate, sci-fi, sharp...

0 0

Applications are NOW OPEN for the Luminary Grant! ✨

Are you building a memorable TTRPG experience through exciting mechanics, unique stories, or exploring topics from new perspectives? Let's hear about it!

Learn more & apply 👇
https://t.co/jsBJIa0SaX

(Art: )

94 101

We have MBA's flipping burgers we need Craftsmen, plumbers, mechanics, machinist truck drivers all good honest work, kids don't need college they need a job that pays real money without going into debt to work.

1 2

My goal is learn and reproduce some old retrogame genres mechanics, but with a new take on
themes and narratives. Always looking for references in all forms of arts: cinema, comics, literature, and others, to offer new content in a classic gameplay.

https://t.co/sYETpsrqz0

0 3

According to the principles of quantum mechanics, the mere act of observing a particle can affect its behavior and even change its fundamental nature.

Similarly, when we focus our attention on a creative idea, we bring it into existence and give it form and structure.

16 47

Jay and Bryan loves to work the mechanics, like building the Biplane.

0 2

if capcom made a solo game of Chun-li (again) but with Sifu's mechanics, it would be a fucking success

- But Ryu...

go to hell ryu, he doesn't even wear shoes.

8 29

Hey, do you like Ori and the Blind Forest and Hollow Knight? Cause I'm a huge fan.

That's why I've designed an open licensed and condensed TTRPG inspired by those two games called Firelights.

The entire lore, mechanics, tables and character sheet fit on this little trifold!

15 43

The pioneer in "biomechanics," Swiss artist H.R. Giger was born OTD in 1940. His designs for ALIEN lifted him to pop cultural heights, and his art appeared everywhere. Here's his cover for Debbie Harry's KOO KOO, leading many retailers to refuse to display it. He died in 2014.

8 37

gn, frens. Reminder: hubby is dropping an OE tomorrow, with some fun evolution mechanics, which will be open for just five hours. Go check his profile for detailed info & join his shiny new discord right here: https://t.co/SV3pX2QT1P

"Spy Balloon"

2 6