head retopology done!

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🌸Progress on Spirit Blossom Bard!🌸
Added a bunch of stuff, made highpoly props and added some Polypaint (not too clean on some areas, but it's just for the general idea 😅) I think I can safely say the highpoly is done! Onto retopology!

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Working with topology for the last few weeks gave me ocd on aligning squares in real life 👁️◾️

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Here's a few closeups of my model! I actually used the Fortnite model for the final piece as it saved me from having to do a lot of retopology!

I also love the Freestyle outlines. I just tweaked the alpha and it gives them a nice texture!

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Retopo/Retopology = Redoing all those pesky lines so the high poly mesh doesn't make your computer light on fire.

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true, its often why i dont do commission work cause i know making an outfit like the red sonja one i did would have cost a client over $2,000 to produce, that including: sculpt, retopology, uv mapping and game prep, texturing and so on.

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about 5 hours of retopology

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New update on my submission!

It's been a while since the last update, hehe... 💦
I finished the highpoly model and made a pedestal for it. I can finally start the retopology now, yuhuuu...

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I'm very proud with the Retopology, I'm very proud with the sculpting, and I'm very proud that I learned how to project polypaint from subtool-to-subtool

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This is retopology heck! My usual workflow is just too slow with these complex shapes, and procedural tools don't get good results. I think I'll take the plunge with RetopoFlow and see how that goes.

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Malon has taken some steps forward since she was last shown! She's more or less ready to move on to the retopology and beyond. Here she is in zBrush.

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The Fallout
Model based on concept.
Sculpted in ZBrush
retopology and UV’s in
Textures in and
Rendered in Mental Ray.

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I'm gonna quickly retopologize this simple Otter, Laz thought.
It's gonna be easy, she foolishly assumed.
I can just spitball some important loops and it'll be fine. Right?

So yeah it's now 10:30pm and I spent a good 8 hours on retopology. 🙈 Good night

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more retopology practice today really wanna thank for help in figuring out how to get the under boob to look better

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Got to the retopology stage for Cael. Just workin on her trousers so far.
Not sure if I want to topo over the belt details or leave them as separate models at this point...

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First time doing retopology, it's difficult but pretty fun :o

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A day full of getting up early, feeding mammals, taking care of plants, walking dogs, heading to work for eight hours, coming back home, walking dogs, taking care of plants and animals, working on this private commission. Details done soon, then retopology and texture/colours.

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Gonna call the sculpt good for my purposes now
:^)

Onto retopology!

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I'm starting to do the retopology of my synth fursona's 3D model!!
This is what I got so far.
When I say that organic modelling is like solving a puzzle, and I really mean that.

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