画質 高画質

Finally got the motivation to work on her again
Started the top jacket
Never made a proper jacket before so it looks like ass so far but I hope once I finish the base shape I can make it look better with sculpting ^^

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day 2 of learning: I tried sculpting bradley without watching tutorials to see if I remembered what I learned yesterday but gave up on the hair so i drew over it instead LMFAOO https://t.co/vAzfA9AzP7

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I've been thoroughly obsessed with 3D sculpting recently, but Summer Nerthuz and Gullveig just dropped so it's time to draw!!

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quick, simple colors. sorry about the hair, it's a pain to sculpt lol

got tired of constantly needing bajillion references so i'm learning 3d sculpting to make my own damn references (and actually learn anatomy)

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3d sculpting is so damn fuuuuun 😁

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🤖 I enjoy 3D sculpting but I’m irrationally impatient with myself

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Sculpting a dragon.. just the head right now
Anyway, more WIP to the piles lol

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Went through all the steps from laying out, sculpting, modelling geometry particles, shading, animating and post-processing! I learnt so much... https://t.co/5vIgpHBtrk

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Sculpting out Ser Hippo!I'll admit that I'm a much better sculptor than I am a modeler 🥲 Even as I enjoy fleshing this fellow out, I'm really concerned about my base model and UV meshes later on....just something to improve on

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I feel like I'm sculpting more than drawing at this point. I was a bit h*rny drawing this ngl.

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we do a ton of sculpting in anim! for almost every shot actually! by default our 3D rigs gave us very rounded shapes when we posed them (left) so we often did a shaping pass (right) after the performance was approved to get the characters looking more designed and on model https://t.co/88pVh80Z1k

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"Transmutation of shapes". 2021

3d digital artwork based on 3d sculpting and particles.

6k render. Not minted yet.



Details here 👇

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