画質 高画質

General question: How much contrast do you usually have in your roughness map? I know the roughness is very important to shape your material interesting. 🫡

Here's the bark material I'm working on atm. Is the contrast too less? What are your thoughts?

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I guess I'm putting this old Twitter account to use now. I'll be posting updates and whatnot about my WIP Gameboy game, Candy Quest. You can check it out here: https://t.co/ACc87V599j

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“I just want to see him smile again… be free of me I suppose…”

Sprite by:
Logo and Social Tile by:

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*screams* finally I finished one of the charactersssssssss

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Hi! I own a Japanese video game company and am looking for 2D illustration work. Is there a demand for Japanese game and anime culture? I am waiting for a job offer.

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SOUL POINTS
🟣 🟣 ⚪️ ⚪️ ⚫️

The choices you make will affect your sanity, and your sanity affects how you play.

Make the right decisions.

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Xpee is now animated!
An idle of an Idol (of sorts)
Find out more in our upcoming game!

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Let's do a closeup of the same village as in the previous image, for fun. Still especially some of the shadows/lighting not quite being "there" yet, but making good progress. 🌳🏰🌳

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I used to mess around with Shooter Maker 95 back in the day, made by ASCII, the same folk that make the RPG Maker series. It's seemingly abandoned, and communities for it are non-existent. Shame, as it's a pretty powerful and versatile engine.

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Yesterday's 4-direction map sprite battler update, Great Tengu & Yokai Kappa! another update should be going live tonight!

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Mastering the art of planning is the key to victory. Plan your moves and execute your plan, nothing can stand in your way!
The illustration for this card was sketched and inked by , colored by Sercan Sarıkaya and finalized by .

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2225/Until it is done



The story thus far:
https://t.co/AywknqY2FL

AfterShock Series Summary:
https://t.co/MUIhk60Oaw

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Had the time to redo the capsule art for my game.
Which color scheme do you like the most?

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