画質 高画質

Hi! I'm , the artist behind CobbleCritters! a Critter Card game currently in development with fun art and even more fun gameplay! If that sounds interesting, join our Discord to beta test with us in our bio. Likes and RTs are appreciated, thank you! :)

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today in a few photos ...

this was an absol-utely fun stream to watch and i'm glad i got to spend this eeveening getting amewsed by your gameplay ! (mud)kip up the good work, and rest well. you were amazing. 💙

🌈

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Capcom's 2d animators were MASTERS at conveying shifting weight and momentum. This one frame of animation communicates SO MUCH. This is especially important for a fighting game where every frame counts and should serve both the aesthetics and gameplay.

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Are you enjoying the Overwatch 2 gameplay as much as I’m enjoying playing it?

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I'll finish up this Chun Li eventually.. (or be fickle and start up another one instead haha).

I can't wait to play! All the beta gameplay over the weekend was a sight to behold ⚡️

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Made by gaming veterans from all walks of life, is a gameplay-focused entertainment franchise built to maximize collaboration.

Players must join hands to defend the human race against Rifts, the source of cataclysms and miracles alike.

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Gacha game "Yuuki Yuuna wa Yuusha de Aru: Hanayui no Kirameki" will be receiving a remastered console port in Japan by Entergram.

The port will only include its story elements without the gameplay and gacha. It will also include a new story.

https://t.co/ViPer1hGYp

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don’t like arknights much bcs the gameplay was not my fav
however earthspirit and hoshiguma……………..

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Bueno, logre hacer un par de Shorts para el canal (los veran entre mañana y pasado) ademas me tome a la tarea de recuperar un par de entrevistas que se hicieron en el pasado asi como un Gameplay de la Beta de Super Castlevania IV.

Este fue un dia bastante productivo.

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watching sonic riders gameplay, and now i got it on the mind, goddammit LOL

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Code Vein (dropped)
its been months but finally uninstalled this. game has an AMAZING chara creator, but unfortunately it gets so sluggishly boring in terms of enemy variety/level design that it just becomes insufferable and repetitive. its a shame, the gameplay itself is great

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Released in 2017, Muldulamulom is a metroidvania platformer released by Mason Lindroth. Alongside a wealth of other elements, its gameplay was repurposed for 's platformer sections.

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Well, I started playing Blue Archive, and it's nice. Addictive gameplay, appealing characters, funny stories and really good music. Enough to keep me in for some time (and to make fanarts).

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Huhu, I can say I'm scuffed myself 😏
I make gameplays, skits, and streams. Busy with uni rn, so I really appreciate if you stop by! 3 games currently playing: cities skylines, F1 manager, minecraft.
Thanks Raku!
https://t.co/EHqA8HgKU6

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The void created by this accruement of sins not only being a multilayered representation of what humanity has done but also the way it's quite literally a void that only consumes is just genius design both for gameplay to structure dungeons, but also narratively.

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1. I dreamed that I went to the GP's house
I told the GP that I felt lonely. He took me to his shop, found in a wooden box two brooches. He gave me a red-brown one and said: Let's wear it together, here's a pair with mine. You will no longer feel lonely.

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Death (Thanatos) in Hades is my favorite depiction of death as a characted with a job. The guy is so overworked (and talks about it) that his job actually influences how he appears in gameplay.

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