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https://t.co/pGs7X8PYQw
#otome #otomegame #otomegames #visualnovel #androidgames #indiedev #gamedev #indiegame #indiegames #anime #Simulation #Interactive Now you can play Pulse Cage on you mobile devices. 📱🎮💑
Wobbledogs combines three of my all time favorite things: chill pet simulation sandboxes, wacky genetic breeding systems, and dogs.
So here's some art of a few of my current Very Good Dogs.
#Wobbledogs @thomasastle
PNG: https://t.co/QBZhOZXEaC
Sketch vs final
#muse #mattbellamy #simulationtheory #digitalart #fantasy #sketchvsfinal #sketch vs #final
EXPANSION
#cinema4d #cryptoart #digitalart #abstract #artwork #nftart #simulation
@kuromiyalucien Hello~ I'm Pink! 🌸
I'm a variety vtuber that enjoys simulation games & art! 🎮🎨
I stream 2-3 times/week on Twitch and post weekly speedpaints on my YT channel~
https://t.co/HrlfKdrEqP
https://t.co/IrGz0xjKNW
Art by @/yumenotsubasa_ (left) & me (right)!
New cartoon! Who needs real science when you can have Simulation Science! Inspired by this excellent video https://t.co/n9VwZEHCQT from @clim8resistance
'Beyond Eden: Dear Edward' is a Boys’ Love Life simulation game starring Edward, a naïve young aristocrat. Hone his skills as detective, psychic, or gambler, seek adventure and romance in 1890s London. Save 10% on Steam! #SteamSale #BoysLove
https://t.co/9ANyJGMLkX
@myrryspeikko @newIapetus Ah, Ace of Aces.
Brilliant game. 👍
I love the way Accolade would do their arcade-ish simulation-ish games.
❄️Rashiira :: Eskie princess of an Ice realm ❄️
Artist / Writer / Roleplayer / Gamer / Introvert / 18+
I love anime, otome games, RPGs, FFXIV, Nintendo, Simulation games & more!
Full body art/Char sheet/Model : WIP
Let's have a n-ice time together! ❄️ #ENVtuber #Vstreamer
@sagikiiiitsune Snacc time is my favorite time, huhu~ 💕✨
Hello~ I'm Pink! I'm a variety streamer that plays simulation games and does art! 🎮 🎨
I'm definitely 100% human...haha...I'm...pretty sure...
I spent like half an hour thinking about how I could do smoke simulation before realizing I could just do this
@DevaYvr It's just on a plane in front of the camera. The idea is the shader loads the last rendered frame as input (so you can use it for things like fluid simulations etc, where each frame depends on the one before it, which isn't possible in a single shader)