https://t.co/E5FgRzYIol

Yes! One of our primary goals in adopting a side-view battle system was so the player will actually be seeing their Stand appear beside MC in combat, as well as performing their skills & abilities. Here are two teasers for MC Stand battle sprites... :)

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Are you looking for a pixel artist?

I've been working on game graphics since 2015. I do both character and background sprites.
Feel free to check more of my stuff here:
https://t.co/lPOhhu3VgJ

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The main reason why part 2 of trial one is taking some time is due to me making/redoing the scrum sprites. I did make some sprites back in like 2018 but I wanted to make them with my current quality.

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Ok went a little wild and decided to make sprites for all the 1 Cup of Magic characters I've made so far in the style of the bigger sprites. Very helpful with figuring stuff out and I feel pretty happy with these so far!

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Drew something different for once, a group pic of my favourite RMs from all the classic Megaman games I've played. It's cool to revisit my roots, when I was starting out with digital art, making shitty Megaman sprites.

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Having fun messing with Hermitstuck sprites. (Inspired by ) Here's as a Lord of Void. :3c I added some Vex Magic to the second version.

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Curious why they actually lessened the detail of some sprites. Pidgeot is a noticeable example

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he mejorado mucho en este año.Mi estilo de dibujo mejoró y mejore mucho en cuanto a sprites.

Y pues muestro un dibujo de fairy y witch muy especial para mi y para midori uwu.

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Beta Xatu:

In Gold & Silver's 1997 demo, Natu evolved into Xatu via Heart Stone (a scrapped item also used for Politoed and Espeon). Take special note of Xatu's back sprites.

1. Demo sprite recreation by
2. 1997 demo sprites
3. 1999 release version sprites

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Behind the scenes! Dawndusk Dream Sewer is constituted entirely of voxel models converted to isometric pixel sprites. This method was possible thanks to MagicaVoxel by 👾

Game by:
and

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Of course one has a reference, but it's not to an earlier design this time.

This one is based on Doomguy from (Ultimate) Doom/Doom II, with her Blunderblaster (name change btw) matching the rifle he holds in his body sprites.

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Bourbon Booty.

And yes, I'm almost done with her battle sprites.

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This month we added a ton of new portraits and character sprites. The new Blueprint and Migration features allow settlements to expand, and players also now have to contend with multiple factions. What do you guys think?

https://t.co/Y2zXrPD6wu

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More progress on my puzzle game. has been busy with the graphics and for the first time I have proper sprites. Also I've done some more work on the backgrounds to generate shadows and a bit more variety to the stonework along with improved ladders.

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hello now that pokemon swsh is out I can return to the internet and continue making sprites. I love dragapult so much I had to make a GSC sprite of him

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Reposting :
It's interesting to see how much more motion Omega has than the Omen Knight.

It really stands out when cropping sprites. :-)

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Tattoo design of the best spookies for ! This was really fun to work on. Colours were inspired by the really old sprites. Don't use this thanks 👌

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Just a Pixel Art of Hanie to take a break from animations and sprites.

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