its lancer day, elon and grimes are riding on a missile in their factory cafeteria, plummeting towards the macaroni pipeline they installed for their workers

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Another commission down the pipeline! A quiet kiss in a surprising outfit for Jovin & Grass Cutter. This one was fun but I am *glad to be done with it.* xD

Expect to see more art outta me soon!

OCs are Jovin () and Thistle ()

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supermental to smile 4 me pipeline

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Hey, looking for someone skilled in making shaders in for a 2D universal render pipeline shader. Willing to pay!

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Put in a bunch of time this weekend updating the website, making sure everything was updated. Excited to start teasing some of the projects we have coming down the pipeline

https://t.co/HBLu62FTYX

Thx to for making our project look so fine

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Love me some commissioned tiefs. Got lore coming down the pipeline soon!

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These are the last of the GiriGiri screenshots, but we have some Mednafen ones in the pipeline.

https://t.co/RHfCHTwWqz

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new pipeline try out

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working on other draws in the pipeline. In the meantime, here's this skull I drew last year. I like skulls and wires and neon colors as an aesthetic.

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Okay, i figured out a pipeline for caracter drawing, kinda, so i think it's time to open comms or something like that.
If you like my stuff and want to see your character or some fandom character drawn in my style feel free to dm me.

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We're ok!

I just changed my entire asset pipeline to use indexed color, which made all the old assets go bananas.

It's actually fixed as of a few minutes ago - the flat fills and soil textures are now using the same scenery palette(s), and Pili has her own unique one.

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Short animation for ‘s game !!
this was rlly fun to make and now that i have a better pipeline for procreate im excited to make more fun stuff like this!

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Been trying to do some more with my morning coffee run. This was a concept I took a little further along the pipeline.

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Thought I would get onboard the challenge. More stuff in the pipeline, but I started college so my drawings will come out a little bit slower now.

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So, have a look at IFC pipeline. Open source tooling to self host your infrastructure to process and visualize your IFC building models https://t.co/65rXyNn8th

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Native peoples have stood together against pipelines at Standing Rock, in courtrooms for tribal sovereignty, and in the streets to protect our land and water. This fight against COVID-19 is no different, it is for our future.

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Took me a while to get around to it, but I did it~! Is it still trending? Maybe not, but I love to draw, so enjoy my take! (^_^)

(Look forward to a speedart coming down the pipeline~!)

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I'm still on the fence on making artwork in this way, sketch-lineart-basecolor-shading. It's not bad, but certainly less fun to me.

On the flip side this is the non-destructive pipeline that I think is needed to finish a big work that takes 10+ hours.

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I was just learning Unity's 2D Animation pipeline, so I kept Spud's frame count pretty low and relied on the scale tool to give him more squash and stretch.

Here are the sprites for his leap/walk, his sneak, and then an unused dizzy animation for when he ran into stalagmites.

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Raven's model. He somehow got 2 heads. Bottom right one seems to be the one used in game. Bottom left might be what they use in a CG where they need him to have a drastically smaller head. As I thought, the character pipeline changed after Johnny's model in sign.

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