Hi, today I had to delete almost all the time building levels for on Since development is moving very fast, I need to have time to collect all the levels and then while PSCD collects the levels in ROM, I can safely draw

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I was brought up with the NES versions of 1 & 2 so a lot
of nostalgia there.

My Old Man had 3 (3D) for the Atari ST

I can play the arcade version of 2 again and again

The best easily has to be though, RoboCop Vs. Terminator for the Megadrive

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Prendono il via i lavori della multidisciplinare di esperti al lavoro per valutare e proporre soluzioni tecnologiche per la gestione dell’emergenza sanitaria, economica e sociale legata alla diffusione del virus

https://t.co/GPF27WH4GJ

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Well, quarantine is quarantine, and toys need to be sawed. Collected 10 levels for the game of course it will be on So we are working, there will be a demo soon.

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Title: The Super Shinobi II
Platform: Mega Drive
Year: 1993
Publisher: SEGA 
Developer: Megasoft

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A room with a zombie in the closet from on /

Patreon - https://t.co/ZaRCMzIKum
YouTube - https://t.co/13hvvGW5fj

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listen i dont have sonic culture beyond the megadrive games, this is literally the hardest thing to draw ever

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Sonic The Hedgehog 2 for the (1992). Certainly prefer the MegaDrive game by a fair distance over this. Still, They did a great job with the graphical style plus platforming elements. Could've made it a lot easier to progress through though.

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From the ending of ‘Story Of Thor’ aka ‘Beyond Oasis’ on the Sega Megadrive. https://t.co/M0V3i6t34q

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Earthworm Jim 2 for the MegaDrive by Shiny Entertainment/Virgin Interactive (1995). Entertaining sequel with much of the same gameplay humour as before. Still prefer the first game more so as this has more frustrating sections in places but fun overall.

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Team Tornado Mega Drive! Featuring Lexi, Gary, Harper, and Mauricio (based on a cover of a Sonic comic)!

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The helipad in on # SegaMegaDrive is ready!!!

Patreon - https://t.co/ZaRCMzIKum
YouTube - https://t.co/13hvvGW5fj

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Un nouvel anime original fait son apparition pour 2020 et c'est Akudama Drive (avec de beaux noms qui bossent dessus!) : https://t.co/IdK1Buuelm

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Après Rocket Knight Adventures sur Megadrive et Sparkster sur Super Nintendo, j'avais à cœur de vous montrer le troisième jeu de la saga phare de Konami dans les 90s : Sparkster sur Megadrive, très différent de son homologue sur SNES ! https://t.co/lCbSK7oiHQ

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Fill out the Doubling Disability Survey today!

Doubling Disability is the first major initiative to be born from Diamond data - targeting positive change for the most underrepresented in UK Television.



https://t.co/L1bfSFAm7O

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A member of Sonic Team poses with early concept art during the development of Sonic 1.

Japan — March/April 1991

Could this be Hirokazu Yasuhara? ()

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