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Testing the limits of Barbara's new 3d model:
#lowpoly #indiegame #indiedev #madewithunity @Ninja_Garage #indiedevhour
After a lot of tests with trial and error, this is the final lowpoly game mesh for the @Wildbergerrrr Bust, it's a bit higher in polycount than a PS4 model and the hair is gonna be the last thing i'm gonna add, now it's time for re-texturing.
Figured I’d post this since it’s been on hiatus forever, but this is a game idea I had about two cat witches who get lost in a different dimension together ❤️#gamedev #characterdesign #CatsOfTwitter #lowpoly #illustration
(3/3) Here's a closer Display, and a Shaded Render to show the geometry of the creature:
#Blockbench #lowpoly #3dmodeling #Minecraft #pixelart #Pixel #pixelartist
I want Bloodborne on PC 😟
#lowpoly #gamedev #Blender3d #animation #Bloodborne
For the thumbnail of my Bloodborne PSX stream I made a lowpoly me for the occassion.
As ephemeral as it was because Blender ended up saving my texture after as a low quality jpeg, ruining all my work, these are the remaining screenshots.
Actually making things~
#indiedev | #gamedev | #psx | #lowpoly | #horrorgames |
theyre just sitting here
models by @g33buz
#pixelart #lowpoly #blender3d
Some Screen!
Available steam! Wishlist+
https://t.co/PqzMeCznmH
#TellSomeStory #Voxel #voxelart #MagicaVoxel #madewithunity #cyberpunk #indiedev #gamedev #screenshotsaturday #Steam #voxels #lowpoly #digitalart #voxelartist #gameart #unity #lowpolyart #gamedesign #gaming
I drew a new cover art for this launch.
今回のリリースのために新しいカバーアートを描きました。
https://t.co/ZmDQmbPUkO
#indiedev #gamedev #madewithunity #lowpoly
#indiegame #gamedevelopment
Inspired by @hellokittily3 's drawing of Libra
Aries, the latin word for 'Ram' is a constellation from the Zodiac located in the northern hemisphere between Pisces and Taurus.
#blender #lowpoly #cycles #Aries #zodiac #astrology
Should we go low-res for that retro PS1 look?
or should we go for a bit higher-res for a PS2 look?
#KriegsfrontTactics #lowpoly #retro #indiedev #gamedev
It's been a long, arduous and hardworking journey, but i think i can finally say i'm done with the highpoly revisions, unless there's something that's really off i think i'm okay on proceding to baking the lowpoly meshes and going straight to texturing. will be sharing more soon.