I actually had these finished since Chapter 1 was in-development, but finally-I can introduce Wyvn in Chapter 3.

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🌞Happy Sunday Everyone!
We're Meggy & GORILLA and we from Southern CA!

We love we love sci-fi & all kinds of music.

Share with us what you Love!

We specialize in Character Design, Story Development, Graphic Design & Photography 👽📸🎨

https://t.co/IOOqMZW2Kw

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Gengar (from rescue team) is part of the main cast, and is consistent with his past character, but also is given tons of character development, and fleshed out in many ways. His relationship moments with the main character are some of the most enjoyable parts of the comic.

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2 CHAPTERS THIS WEEK! I must be a masochist. I wanted a bit more Ray development, but said Zack would be back this week *weeps in tired*

You can read all of the chapters here:
https://t.co/Y6TBTokdgu


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Hi guys,long time no see!I recently busy with various works for game development,including the mobile game 'Arknights'.
About these two characters,Fumizuki&Wei Yenwu,my OC before,now they'll also appear in the game>:D

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Hi! I'm a small account and I suck at consistency and anatomy, so I don't have much, but I practice a lot! I'm into game development, which is partially why I like art so much.

1: @ realnoodlenix
2: @ herteqowsky
3: https://t.co/ciUQuj19yI

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Hey guys cool announcement: I’ve been doing art for a little mobile game called Sword Slingers! It’s still in development, but coming along great! Here’s a sneak peak. Follow the development here: as well as on Instagram, Facebook, and Pinterest! 💥💥⚔️

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Artistic growth and development, as measured by fanart drawn every season.

2016 - 2017 - 2019

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Introducing Oengus: an online marathon manager for your speedrunning events.
Currently in development, pre-alpha will be released soon, including marathon creation and submissions.
Future releases will add the whole process with runs selections and schedule !

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Annnnnnnnd we're back!
And we have a new blog. We talk about our current state of development, what we've been up to and... plants! 🌿 San needs his plants to be ALIVE!!!
https://t.co/7Y804B68E2

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Concept art for Wormhole City. Many different vehicle levels were cut during development, gfx and gameplay were disjointed and controls confused players. Hope to come back to some of these ideas 1 day.

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hi )
Im a 2D artist working in gamedevelopment, pleased to meet you
https://t.co/Qh5rleNss0

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I'm tomm, 5 years freelancer artist. I worked in several games in development, I am a 2D and pixel illustrator / animator

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*sticks head out* ... it's already? Singapore based illustrator, visual development, and toys/consumer product! Available for freelance.

https://t.co/1rrLAXZ4h1
https://t.co/wCZSwIsblQ
https://t.co/VZZ1x5JwY0
https://t.co/YAd5Nv16qN

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Hi! I dabble in digital art, pixel art, game development, and graphic design.

I have experience in most Adobe products, Clip Studio Paint, Aseprite, Game Maker, and Unity.

I also developed a short Sonic fangame that you can play over here: https://t.co/26u7z0ov61

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Happy ! I'm Lin, a Melbourne-based artist. I'm interested in visual development, as well as illustration of all kinds.
☀️ Portfolio: https://t.co/yYkzaz2TER
☀️ Contact: linterstellarillustration[@]gmail[.]com

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ResizeMe! is an awesome game in development, check the Patreon out :3
https://t.co/P5YnuMKACM

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For those who missed it, here's an article wrote about the team behind and the trials we faced. https://t.co/hfPQmlQQzN

If you faced burn-out, or just stuck in a rough period of development, we'd love to hear your stories too!

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An established startup testing new features on real customers: Headliner wanted to retain their user focused approach to development, we took them through our Product Sprint to some features and test with their users



https://t.co/GNGo2JXz8d

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While Present's next demo is currently in its playtesting stages, and I wanted to show off a couple screenshots displaying the progression of character designs throughout development, some screenshots from the next demo and a peek at the new mysterious villains!

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