This map will also introduce you to enemy mages, whose attacks ignore armour, and the thieves that can ruin homes.

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However, I listened to player feedback and made it a much more spacious level than before. Not as many obstacles in your way!

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Your goal for this mission is, as with the original, to rescue the homes from the bandits before retaking the castle.

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Back with a closer look at a revamped level! You might remember this one from the demo, too!

Once more, you return to Titania to find it in peril.

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I've redesigned this level's baddie, so the demo's tactics might not work. Watch his range and keep your units safe!

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I've also made the dialogue a bit snappier, too, so you'll be getting in and out of the maps quicker than before.

I'll aim to update you as regularly as possible!

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Once that's done, you'll get given control of her dog Baldur - teaching how to move multiple units on your first turn of the game!

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Happy New Year everyone!

I'll be starting of with a new look at our tutorial. Notice anything different?

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They are against me, they provoke me and persecute me
‼️Open details PLS‼️ ‼️Ouvrez les détails‼️

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I think giving all the weapons a unique sprite paid off quite nicely.

Now to dive back into the script!

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Gyulia is handsome, pervert, rough and very mocking. He's our main character and you'll be able to get to know him through the Sinful Catalyst plot.

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Niffelheim is a Survival Base Building game made by

Can you survive long enough to find your way to Valhalla ?

Some gameplay is up on my channel if you want to take a look!



https://t.co/ghOW67jH5c

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We're getting a lot of stuff done on Bright Blades lately. Here's just a few little snippets of what we've been working on!

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