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Better late then never for #blocktober. As final project for my first year @BuasGames I worked on the level for our game MarbleGround Construct. Unfortunately haven't saved any in-between progress shots besides the @SketchUp blockout and the final version. https://t.co/1eo1OZrdW3
AaaaAHAHah God, its sos ccccccold
Just a preview of MAP04, thank you so much for looking at my project y'all! I never expected this many people to pay attention to it!
#Doom #Blocktober #Pixelart
Mistigram: this half-squid half-girl, drawn in #pixelart for @judebuffumpixels' #Blocktober2019 daily drawing challenge by @pixel_fart, is undoubtedly involved in something truly shocking and perhaps even scandalous... but the details of precisely just w… https://t.co/c9JNbJM9U7
#blocktober Map 12 for my #nanowadmo project is finished! It will require you to be a pig and fight monsters in that weak state! I find it very tough myself, and hope that continous play will soften the difficulty here a bit.
Escila - Scylla
Blocktober 2019-18
Dibujo digital
Digital drawing
#drawing #digitaldrawing #dibujo #blocktober2019 #pixelart #escila #scylla
Redesign and blockout of the first level for my team project. Main goals are to make encounters and regions feel more distinct and engaging, and to improve pacing. Also took a stab at modifying the level sequences. #Blocktober #UnrealEngine
[Blocktober #15 - Manticore]
🦁🦇🦂
#pixelart #Blocktober #Blocktober2019 #Manticore
It's great to see other people level design in #Blocktober , so here what I been working on in my spare time and hoping to finish it by the end of Blocktober, again any feedback is much appreciate.🙂
#LordOfTheRings #leveldesign
#blocktober The 9th map of my #nanowadmo project is.... A metallic place! A rusty metallic place! With doors that... function, just not very smoothly most of the time.
I'm pretty satisfied with how it turned out, gameplay wise. Visually? Not as much...