Better late then never for As final project for my first year I worked on the level for our game MarbleGround Construct. Unfortunately haven't saved any in-between progress shots besides the blockout and the final version. https://t.co/1eo1OZrdW3

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AaaaAHAHah God, its sos ccccccold

Just a preview of MAP04, thank you so much for looking at my project y'all! I never expected this many people to pay attention to it!

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Mistigram: this half-squid half-girl, drawn in for s' daily drawing challenge by , is undoubtedly involved in something truly shocking and perhaps even scandalous... but the details of precisely just w… https://t.co/c9JNbJM9U7

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Map 12 for my project is finished! It will require you to be a pig and fight monsters in that weak state! I find it very tough myself, and hope that continous play will soften the difficulty here a bit.

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Escila - Scylla
Blocktober 2019-18
Dibujo digital
Digital drawing

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Redesign and blockout of the first level for my team project. Main goals are to make encounters and regions feel more distinct and engaging, and to improve pacing. Also took a stab at modifying the level sequences.

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It's great to see other people level design in , so here what I been working on in my spare time and hoping to finish it by the end of Blocktober, again any feedback is much appreciate.🙂

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Day 15: Broken Heart/Manticore

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The 9th map of my project is.... A metallic place! A rusty metallic place! With doors that... function, just not very smoothly most of the time.
I'm pretty satisfied with how it turned out, gameplay wise. Visually? Not as much...

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