making live2D from flat image of Grea Grandblue Fantasy ^^

art : Granblue Fantasy Game
cuts layer and re-painting : sync kage
live2d Animtaion : Sync Kage

you tube version here:
https://t.co/YMyZfixNoq

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You can always improve your animation when you dig a little deeper into who your character is and why he is doing what he does.

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A from Trying to get the physicality on these shots were a fun challenge. Originally, Bob was gonna pull Helen by tugging, similar to the 1st film. But given the situation, Brad (Bird) had another idea- trying a whip action.

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This makes or breaks your animation: Know WHY every single motion is happening!

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Hi! My name is Robin and I go by They/Them or Ze/Zir. I’m off to art school for animtation and game art soon and bills are inbound so I could really use any support you can offer! You can commission or support me here: https://t.co/Y8PEoHWkhg

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Oh my god this song! So long, I can't help !!!!
Btw amazing animtation, l love it :)

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For some animator exercise, take a look at the theatrical releases of the Disney films vs. their Direct-to-Video sequels. The difference is staggering, and can teach you a ton.

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cosy lantern coffee ♡
drawn in sai and animted with PS CS5

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Now available for all, get your Muybridge horse reference ready and go animate https://t.co/fGeOtYm3Am

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I read headlopper vol 1and2 and immediately devoured the books whole in order to gain Andrew MacLean's power.

maybe for

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and I'm nearing the end, and I'm also nearing the end of this animation. Planning to finish it on Tuesday.

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and here we are, made some touch ups the to the and it's finally done. Man, this is fun rig to play around in, thanks

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Today I went back to my Mech from last Monday and started splining it. It's nearly done, just need to finish off the last third and edit some minor pacing issues, other than that, I'm pretty happy with it, and it should be finished tomorrow.

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Overshoot 🏓 and ease 🚦 in just one frame can make your animation so much better! ️😍
Full breakdown of Disenchantment on Animator Island: https://t.co/3JKwGNp0OH

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Week 3 Finished, Kept it more simple this time.

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I enjoyed animating the mech yesterday, so I thought I'd do a locomotion anim today.
I struggled with creating identifiable silhouettes with this one as I didn't want to make the poses too outlandish.

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Got my set today, so I was inspired to do a robot today for
Once again a first for me, having never attempted a robot anim before. I'll hopefully finish it tomorrow or next Monday.
(Rig again by )

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