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Game of Thrones S06E05 : "The Door"
#madeinunity with toon shaders and mesh deformer
This illustration was created in two working days
#gamedev #unity3D #got #gameofthrones #webcomic
So the "preserve line thickness" feature in @ToonBoom #Harmony15 for deformations is pretty amazing. Good for stuff like eyes and mouths that have a lot of corners and can easily get distorted by deformers.
Here’s my waddling penguin animated using #C4D deformers & #SketchandToon!
https://t.co/28vUVqhVlS
@channfree 1) Correct! 2) Mesh looks like this but there's also a deformer on top of it for smoother distortion. The edges follow along the curves.
Using the Cinema 4D Collision Deformer in a 2D Workflow - http://t.co/5vv9XNi8zT