Good morning!

all of a sudden, I had the strength to take another step into the CLIP STUDIO PAINT
Still dont know the functionality I need and I move extremely slowly, but this is an important step

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With every breath I take it hurts. It’s not the air that causes this pain. It’s the functionality, the operating system of my own body that hurts – my existence.
This turmoil creates feelings which are painful, narcotize every other perception.

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New bitcup!! With functionality to move when I talk and all cause I think it'd be fun if my bitcup can do that!

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The darmanatan jacket would only serve as a fashion statement. No functionality at all

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The "rescue vehicle" assignment is one of the final projects for our term 1 students. It's great to see how far they've come in the past 14 weeks - good page compositions, form balance, functionality, call to details, graphic design, etc. Mobile Vet vehicle by Wong Yun Teng.

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WIP. All these updates and CLIP STUDIO PAINT still hasn't resolved the issue where all pen/touch functionality dies off after prolonged work and requires restarting the software.

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This is the exosuit assignment from our current term 2 students. They have to design a non-military (no guns) exosuit with a clear job role. This exercise teaches students on how to balance entertainment value vs. perceived functionality.

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Not OC but redesign, I like to take inspiration from real cultures and military functionality. Here i went with a Deagle Shemagh(middle Eastern/military)

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Gun iterations and annotations on functionality

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Async just got full-on multiplayer.

Check out all the collaboration functionality we added at https://t.co/cWioxrO9dk

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If only there was a project with art that slaps, available for 0.04eth, has playable functionality already and ships upgrades weekly.
Sigh....🤫📝
https://t.co/Jxea7TNBmN

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Wow that was a lot of awesome progress on Dark Souls III tonight! 2 more bosses down!

Thank you everyone who tuned in 💜💜💜

Also my vaccine arm is beginning to ache so combined with my aching legs from airsoft I am now at 25% limb functionality

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Are you curious to find out what Max Davenport's approach for designing sci-fi robots is?🤖

Get an in-depth look into his workflow and learn how to improve the functionality of your in the Futuristic Robot Randomizer challenge — https://t.co/Y3wHh21MFS

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So, we've been playing around with this new scaling functionality we added. It wasn't our original intent to use it for this, but it seems to allow for cool cinematic animations! (No 3D model)

Artists, devs- do you think this might be useful?

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Free trials can do wonders for startups since it provides a firsthand experience into the features and functionality of the product or solutions

Learn more - https://t.co/2xRjgQWCLu

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Yes, hello hi!
I wanted to take a second and call out a new feature that y'all may have noticed in the champ reveals, the revealed icon! This won't change any core functionality, and is focused on providing better clarity on revealed vs unrevealed cards

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I did some designing for it already, but there'd still be a looooot of work (idle animations, runcycle, attack animations, etc) before even just the protagonist would have basic functionality, nevermind literally everything else lmao

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I've done a 180 on PFPs recently-
- Punks and Apes priced out 99%
- waaay more than 10k people will want one
- Why would you only want 1? Different pfp's for different occasions
- Metaverse functionality and IP rights
- some will fail, of course, but a lot could succeed

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Ever wondered how to run an isometric encounter on and retain all of the grid functionality? I hope to break it down for you in our new 3-step guide (with maps!):

How To Play with an Isometric Grid
https://t.co/QApsl7puEr

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I love making characters! Let me know if this is the style you are looking for! I also have experience as a game artist and would love to help you think about the possibilities and functionality of the character!

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