stumbled on some older stuff today + soulbaby initial mockup. came a long way

1 11

A Zelda-clone mockup. If I ever made one, it'd probably look something like this. :)

38 162

Forest area mockup. Still needs some work but it's getting there

34 81

New NES mockup. Meet Derpberd.
(maybe)

29 133

A 2D dungeon management/ tower defense mockup.

23 92

In 2016 we would create our Castlevania: here's a mockup. Do you think could be a good idea?

5 9

Point-and-click mockup. Embarrassing number of sprite revisions. Still want to redesign them.

11 43

Top-down Shovel Knight mockup. Deflect bullets, bash skulls, and dig the ground for items.

5 23

Little MSX style shmup mockup. (not really following sprite and tile amount restrictions)

11 37

I wanted to go back to making smaller tiles with a simpler style for a bit, so I doodled this mockup.

5 20

My first go at an Amstrad CPC mockup. Two colors to spare, so the sprites could still stand out a bit more.

2 14

Feeding time for the Pup. Revisiting this game mockup.

12 21

Made NES sprites for based off his old Megaman bosses in the style of my remade Megaman mockup.

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