Hmm... this stylization looks pretty unfamiliar but whatever. It's just Mason the '01 Mustang anyway, in who we know is Frances's teasing big bro.

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i made a fan redesign of timeskip garcello

i kinda went ham on the stylization


(wasnt really sure what hashtags to put lmao)

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I don’t see the issue. The page is pretty basic but Rossmo is a skilled artist. Very cool and very loose stylization. https://t.co/3gKMqjDbVd

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a little quick stylization study of the softest boy i know 🥺

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learning the art nouveau hair stylization hard

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Learn the set of fundamental things to the animation and stylization by recreating the expressive bird masterpiece 🕊️✨

🖥 Masterclass: Animation Basics in After Effects

https://t.co/6rEn5taqLl

🧑🏻‍💻 Teacher: Max Marakhovsky

🧑🏼‍🎓Student:

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i aint on them about shit. im technically one of them. only reason i specify i cant do much furry stuff on my comm sheet is because im not too good with common furry stylization. however i did update it last before i did this, so idunno maybe i can try some shit.

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The Chainsaw Logo has grown on me a bit but I think text placement/stylization goes a VERY long way on Volume Cover Design

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L’s robes operate under a rule of cool stylization when it comes to how they flow and move, but that’s okay bc that’s been a part of religious artwork forever

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I also try to push the contrast between stylization & realism as much as I can, as often as I can. I could have rendered the grass or the flame more realistically but it wouldn't pop. It's also a lot easier to let a K. Webster brush do the work (Winter Stix for the grass, btw)

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I was also on a small “revival” that was directed by uptaunt but that now is canned this was the idle sprite of lord x’s disguised form, I had some help from @/losermakesgames to make sure it’s right but my own touch of stylization.

(More in thread)

For those-

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Here's some more sketches messing around with Uyo's design. Mainly trying out some different hairstyles, plus some more expressions that lean even harder into stylization and exaggerating her most prominent features.

As before, feedback is welcome if you're so inclined.

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☁️ Foggy forest☁️

An experiment on tree stylization <33 found myself gravitating towards these twisty ones :DD

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Oh yes that's a very good point with the nose bridge area! Thank you for your eye, I appreciate it :7 And honestly there is some stylization going on per my sketches but then I am not the most consistent... And open to adjustments to just make the character design work better

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A little stylization practice

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