The English subbed version of my class “Stylization Basics: Tips for Creating Expressive Characters" is now up for pre-order on Coloso()!

I will teach you how to create chibi characters that exude personality!

Link👉 https://t.co/63QTaAX7tO

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1. I did not say stylization differences were genuine issues so idk why ur replying to me with this
2. The head shape *can* work in 3d and has worked in 3d for both classic and modern.
3. No one is overreacting, it's just criticism. chill
credit to for the first image

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Don't let em convince you that you're wrong. Knuckles still keeps similar shape language from SA1/2 to Riders. Even Battle, which is way more out there artistically, keeps this in mind.

It's not an issue with stylization, it's just a misconception from the modeler's part.

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The Eng Sub version of my class “Mastering Stylization & Texture Through Core Illustration” is now up for pre-order on Coloso ()

We’ll explore expressing styles and moods, using color & brushwork to lighting & composition!

Link: https://t.co/JPVGCZEWlV

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This is just a rant post but am I the only one that's incredibly disappointed with armors of stalker 2?
I feel like a lot of the card and unique silhouettes were lost.
Mainly heavy armors and exos lost all intimidation.
I know it's Realism over Stylization but still sucks IMO

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style studying. want to spend more time pushing stylization than i did with the street fighters

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my stylization conflates their features so I studied closer

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Suki sketches
Playing with stylization and characterization

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kugisaki in my "evil art style"
i also decided to not use a reference for max stylization (pure jess brain lol) https://t.co/oOA4ElrlKX

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MAPS zine shoot. 😭 I remember liking these a lot earlier this year like 10/10 will do a redraw soon just to see how comfortable I got with his stylization

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What is Ominis talking about? Wrong answers only 🤭
Another stylization try :3

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This was a fun little doodle of Angelique for TC as well.

Was playing around with stylization and very saturated colours, and I'm happy with it still <3

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more studying and playing around with stylization

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this thing HAS a cool concept with the fake eyes and the plasma ball frog but the execution's abysmal. the eyes look TOO artificial to be organic on the pokémon, and the body shape looks nothing like an actual frog (it's not even good stylization of one either)

i hate this thing https://t.co/DbqsF4MPbP

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UMABOT PA WHEEE
doodle featuring the newly updated sinosaurus as a stylization test

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Hiya! How's it going?

Wrapping up some big projects, but I've been playing with some alternative art styles in my free time. The stylization I used for this piece is one I was fascinated by and so I'm trying to do it again with something new :D

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Recently played the and I loved the update!! However when playing Your Demise, I noticed the updated sprite looked amazing but also a bit inaccurate to og from a stylization, so I thought it would be fun to see what it would look like accurately!

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been thinking more about stylization recently

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More studies. Trying more anatomy, weird colors, faster sketching and stylization. .
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