🏙️ Back to the creation of Megalopolis today! The first circles that will make up the arena are placed. I start to populate each circle with the assets I previously created. Megalopolis is taking shape!
(4 images from viewport display and only work-in-progress).

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Another WIP for v3 Vulpine Dimitrescu (and a viewport render teaser to boot!)

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Some fusion360 viewport shots. I really tried to break out of my comfort zone and push more flowy compound shapes and curves for the outer shell. Lots of sweeps and lofts :)

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vid compression is so weird so here's some viewport shots!

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aand~ some viewport shots! still working on the base detailing. 👌

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WIP.
eevee viewport is my love.

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you can't really get a good look at everyone's expressions so here are some viewport screenshots I'm fond of
full render on

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Enjoy super smooth line art directly in the viewport!

Manual coming soon!

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again, Viewport(L)>Render(R) IMHO

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作業記録
blender→20分程度。肩周りは一旦保留して手を開始。Udemyを参考に人差し指から
マスク部分が黒くならなかったので設定を確認。Viewport Overlays→SculptのMaskのチェックが外れていた様子

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It's really wild to have the viewport in Max be able to preview the lighting this closely compared to the Arnold render. I feel like I have so much to learn, but it's a joy at this point.

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Blender CAD Style Polygon Modeling
CAD Style Outline Viewport Render
Boolean Modeling
Hard Surface Modeling

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