Starting her Flesh Blade. I have not made a weapon in a while but I want to go all out on this character. How does you guys feel about it so far?

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As an Artist, I feel I need to give my eyes on rest on my character sculpt. So I started her Flesh Blade :)

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It's your turn for shotgun! Weapon concept is not in color yet, but it will be soon. Which one do you like more?

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UE4でイラスト加工テスト
エフェクトかける前の元イラストと、UE4でエフェクトかけたもの
ガンマ補正、Bloom、Vignette、色収差をかけてみた
うん、だいぶ良いぞこれ

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Childhood favorites pt2 made with and , was lucky to be able to play games like Separation Anxiety and Metroid Fusion. I replayed the first Bioshock multiple times, fond memories. Hope you like them!

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I am glad to present at last the announcement of my game.
Reflaser is a puzzle game in which you control the laser reflections to activate various devices.
https://t.co/f6C4IdTAjY

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I spent most of yesterday before work reaching out to industry professionals on my most recent character. Getting Critiques from the right people is so important :)

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So I haven't uploaded in a month but been busy with kids and everything else. But I have completely changed my idea for the science lab but gives it a much more industrial space ship look. A lot better than my last attempt.

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Doing some stuff to make interior areas in act 2 have a smoother transition

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Today we'll show you a few of our Matriarch She will be a playable character in If you like to see more check out our channels. made with and https://t.co/MXtGknjMA7

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Hey ! here is my last update about the Artstation Challenge.
This week I focused my work on the Rocks and waterfall creation.
https://t.co/eHpkGRsBck

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This character model has served us well during the prototyping, but a complete revamp pass is now beginning...

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Its really fun for me to sculpt really organic forms. I am treating this outfit like its a separate creature :) Original Art by

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Rendered in Unreal Engine 4 with full dynamic lighting(No Baked GI). Set dressing and lighting done by me. Thanks. City Asset : https://t.co/qWrBMBT6eX
Big thanks to PurePolygons for making this pack permanently free!#UE4

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Been away for some heavy personal events, but I'm back and healthy and eager to see all your work that I've missed along with getting back to my own art and writing!

So what have you been working on?

♡♡♡

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supported receive shadow, and indirect light. uum...shading...
no support / on suport

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Concept art for Wormhole City. Many different vehicle levels were cut during development, gfx and gameplay were disjointed and controls confused players. Hope to come back to some of these ideas 1 day.

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