Need a loading screen? I'm doing a bunch of cleanup on this right now. ;)

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Talk about a MASSIVE cleanup.

Commission made for

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another cleanup of one my friend's art

Left: my cleanup
Right: her original sketch

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Raw scan >>> cleanup

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Portfolio: „Cleanup Network“ von Irina Sander → https://t.co/lNzGhq5t0y

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Might actually finish my own streaming gif one day.
Should I stream the cleanup process of this?

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tiny bit of cleanup, enlargement, and colour.

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pretty much in tears (again) driving down all the way to What an unwelcome welcome to the Another cleanup needed urgently,who are these people who haven't got the message! ??

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Working a bit more on this Elysian Rings. https://t.co/g3934Na2we Did some animation cleanups today and yesterday, team's working to get it ready for an upcoming game jam I won't reveal yet. Follow for more updates on that in the future.

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Sketched the 'ol DnD Party at work today, added value when I got home to try to loosen up a bit.

(Been a while since I worked digitally for anything but studies or scan cleanup)

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The outline, flat coloring and basic shading. Obviously, the final piece has the sprat shading and general cleanup.

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Brog has gotten a cleanup with some ink and flat colour. I'm going to try to get some shading and such on him tomorrow, after I put some work into a commission I've got.

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remember when you did that sans thing in the cleanup part 5 live stream? Well i did this:

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Hi! I’m an illustrator and naturalist, and I love birds and communicating science & conservation issues through art.

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Here’s some sketchbook cleanups! I’m so close to finishing this book 🤩

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A quickish cleanup of the dragonborn barbarian I'm going to be playing for this new campaign.

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Thing’a Majig doesn’t ever really get tired of partying, he just keeps going till he’s exhausted. Then he defuses and lets Pye and Sweet deal with the cleanup

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More practice with 3D Scanning! This time I scanned a PASGT helmet I bought from an army surplus store and I'm pretty happy with the results! Cleanup and details were done in Maya and Zbrush, and Textures were done in Substance Painter.

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