Después de perder archivo 4 veces, el guion entero 2, problemas de edición, exportación, 2 daños inexplicables a mi PC y 7 meses de la fecha de subida que tenia planeada originalmente, hoy por fin pude subir el Básicamente esto es
https://t.co/Cexs7Ousxv

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the second, and last(for now) part of my hk gijinka comic

sorry for all the reuploading, the files arent exporting properly

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Joshua Reynolds, Portrait of Omai (c 1776)
2001-2015: centre of a tax dispute
2002-2012: centre of an export dispute
Since then, stuck in UK storage & unseen by the public (save a brief foray in 2018 to )
A sad state of affairs for this great 18th C portrait....
😟

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Recently was able to export some of my drawings for Colors Quest on Switch!
I had the quest's context instead be about my old character Emerl saving his friend Pepper from a castle.
There's many more paintings, but here's a few of my favorite pieces:

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Feliz a todos que exportam suas próprias cores e traços vida afora! 'cês são essenciais! ❤ Nesse desenhão de , tô abraçado com os dois personagens da "Blue Sky" qu'eu dublei ("A Era do Gelo: Uma aventura de Páscoa" e "O touro Ferdinando"). 🐰🦔

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Maybe I will finish these with fine detail and extra characters, maybe I’ll cop out and export half finished, maybe I won’t finish these at all, we will see

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the one big thing you need to get used to is increasing the pixelate values will make for a smaller exported image, so what you see on the pixatool screen, you'll need to adjust what you imagine the actual size'll be on finish (demonstration here)

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(3/???) tubbo panic time :D
also sorry for the edges being so scuffed. it’s not like that in my version of the png on procreate but it somehow got really messed up whenever i tried to export it-

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I finished my tilemap packing tool!
it eats a painterfriendly export from aseprite, and spits out 1 map for each layer (background, foreground and middleground) that is highly compatible with 4-way autotiling:D (the blue bits r tilesets I haven't made yet hehe). saves lotsa time

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SHEEEEESH I forgot some details my b, I forgot to Open 2 layers before I exported it whoopsie💩 anygays here’s the better version:

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For now I finished outlining the body parts for Droop's idle, tomorrow I'll suffer exporting each layer, importing them into flash, converting and tracing each bitmap into a vector then lastly fix outlines, color and shade using a mouse!

I love being me ʕ•ﻌ•ʔ

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TIL u can export animations from CSP as APNG, im fucking THRIVING
i wish i had discord nitro, i made a gif version too and i would have reason to make lil animated bits or some shit ;.;

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AAAAAAAAAAAAAAA I PUT THE WRONG SETTING WHEN EXPORTING THE DRAWING NO WONDER IT'S SO BLURRY

here's the better quality one

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A slight technical hitch is delaying today's episode.
Export is not our friend today!

Fingers crossed, our crossover with episode is out tomorrow.

Send love to Neil, and thank you for your patience as we work to get the episode up!

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Yo: Listo, a exportar a
Media encoder:

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Riku glitched out when I exported him and I didn't notice until I posted.

Here's a corrected version and a bad boy bad boy whatcha gonna do?!

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BRUH!!!!????? Dx

What is the point to work on timelapse if it crashes sometime and never leave you export or open it again?! ç__ç

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Greetings, worldbuilders! Today I have released a new unmarked region map for you to use as a canvas.
Worldbuilding pop quiz – What do you imagine the dominant export might be?

Downloads:
https://t.co/aufWGZZT2S

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print や saveas も現役ですが、プロットの画像保存には R2020a で入った exportgraphics 関数もおススメ。

背景色を指定、特定の axes だけの出力、色空間指定、解像度設定など地味に嬉しい😎

画像は surf(peaks) の出力
https://t.co/61JMtWEUhf

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