Really glad to be getting back to at last! Starting with some creature iterations. A lot to go still, but had a lot of fun getting back into the workflow! 😁

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Latest tutorial!
Archaeologist the 3D Stylized Character: ZBrush-Maya Workflow
Concept from YF Lee.
https://t.co/VOMZ7mpecU

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drew grayscale to color practice. still not proud how this turns out but I will spend more time on this majiggy. this is easier than my usual color practice and somehow fit with my workflow.

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So, we had to rewind, and step back, we saw a fault on the details and made a new adjustment to the workflow, seems to look more lovely.

Do you find the details more fantastic now?

airdrop 30 GMX 60 https://t.co/z5C7b1rlDI

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~Rathma~

Really quick thing before bed, trying to quick my workflow a bit and because I wanted to draw him anyway-

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A new Ipad will greatly improve my learning process, and my workflow for digital painting. My current Ipad 3 has become less responsive, and hard to use these days.

These are some of my recent projects.

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Hmmmmm..... I really question my workflow sometimes

One never finished piece with 3 characters: 40 hours spent.

Three finished pieces with 1 character each: 29 hours spent...

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Trying an unfamiliar workflow at this moment of
Currently still on my twitch channel.
Come chat on https://t.co/NpOaLHUFxY

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Here's Spelunky Guy from 's Spelunky Classic.
Copied from the original (left) and half-pixel interpretation.

The workflow for this is similar to a '1.5x' up-rezzed sprite (2x if you go for quarter-pixels), but the payoff seems way bigger.

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Found out how to use proportional editing properly to improve my expression workflow!

WIP

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Forgot that I didn't use multiply on shading layer, so I wanted to fix that, but now CSP doesnt want to save PNG format and just crashes?
So here is a screenshot of how it looks, you can also see that my workflow is a mess by the layers
Also TY to for showing me multiply

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some more details of her!
this project is a convenienr way for me to try out a full character workflow in blender from sculpting to rigging

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Workflow practice with an old oc of mine~

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Etna. Trying to speed up my workflow and not get caught up into details too much. It ain’t perfect but who cares.

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Experimented with workflow today. The idea was write steps, estimate times and set timers for steps. Steps were write ideas, AI thumbnails with Artbreeder, 3D sketch, 2D draw-over, refine 3D, feed through fotosketcher, and paint.

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Here's a few screengrabs from the UN project I made in I can not imagine a better tool for VR content production and a better cause to test out this workflow on!

Check out the video here if you didn't already: https://t.co/4XZgTEVrXj

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not sure if I like this better w/ color or not 🤔 my workflow is..... very slapdash rip

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(#design) Working with 🎨
A to help you introduce Procreate into your workflow, to add some sketchtastic styles to your brand identity. 👩‍🎨
🔗 https://t.co/XzPeGITqXq
Via
Cc/

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Speed up your workflow by using this customizable base mesh. Choose different body types such as Muscular, Overweight or Skinny. Customize the face using different ethnic features such as Asian, African American or Caucasian. Plus so much more!
https://t.co/ef9xnB292U

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Take a photo, instantly turn it into vector art in add some stuff in and you’re done. Enjoy this demo of a really unique workflow for illustrators with two free apps: https://t.co/ypqD5bpAwJ



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