line is interesting.emmmm. It is exactly what I was looking for.#blender

7 22

Another bunch of testing, today with proper depth implementation. Tomorrow is drawing day....I'll continue developing snake solution next week. Then we can have beautiful intersection lines.

14 35

model from today's stream, will continue next time

3 12

Not playful version.

1 2

Murakumo WIP Just needs more polish now.

29 89

This is the not so default toon shader. [2/2]

4 15

Cure Lovely WIP 4. Rig now good enough to do this, but not much more.

5 15

Cure Lovely WIP 2. Still working on clothes...

2 1

Redid the face & shading of my model from the other day. Going for Precure style (still need to make hair...)

0 3

Animated this little pig for fun late last night. Somewhat inspired by wind waker pig designs.

3 3

Variable solidify thickness in Blender as seen in SI for Guilty Gear Xrd -SIGN-

8 23

Now the custom normal mods make a lot of sense.

6 7

Don't look like shading from BI anymore.

7 16

Went EXTREME with this one. Surface direction hatching. Hard to setup in compositor, will be easy wt BEER.

2 3