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GGJ 2016 in Lyon with @RedFanny_ :)
#ggj16 #indiedev #gamedev #screenshotsaturday #lyon @globalgamejam #voxelart
D'oh...completed for #CriticalAnnihilation #screenshotsaturday #voxelart #gamedev #indiedev
testing the Marching Cube render in the new magicavoxel renderer build! #voxelart