Uzaki-chan
(and her not so sugoi dekai tshirt)
(i still dunno how to use the mesh tool)

3 20

Houdiniブログ:Labs Thicken/Voxel Mesh/Measure Curvatureノード
Labsツールを使用すると「メッシュに厚みを付ける」「ポリゴンからVDBに変換し再度ポリゴンへ変換する場合」「モデルの曲率に基づいたポイントカラーの生成」など簡単に作業を行うことが出来ます
https://t.co/ZagXgccHa4

4 10

左female_skeleton.mesh
右human_female.mesh

こんなところに落とし穴があるなんて普通気が付かねぇ
1年以上MODこねくり回して今やっと気が付いたぞ・・・

2 10

Another wip for my new stylized model, i cleaned up the body mesh of my monster girl model✨

When i want to share a screenshot without having to render or crop anything i like using the OpenGL Render Image option 🤗

4 27

Experimenting with Normal Transfer to improve hair and cheek shading. Hair is transferred from flat plane before being wrapped onto head. Cheeks have their own mesh with few points to keep adjustments easy. Nose is not effected and needs work.

3 20

Recent comish for ! It took a really long time, but I think it came out quite nice ^^

This was a rework from an older model. (Before is on the left, after on the right) She was given a custom tail, ear, and jacket mesh and general refresh!

1 2

There were a lot of games that inspired me... Chrono Trigger (SNES), Castlevania SOTN, Streets of Rage (Genesis)... Coming to think about it now, my pet project is kinda a mesh up from these 3 games...

0 2

I finished my personal project! Sci-Fi Landing Pod.
All modeled using Weighted Vertex Normals and Mesh Decal, techniques used in Star Citizen. Hope you like it! 😄

https://t.co/eUjMwo4W00

25 72

cannot stand yall
also no, wearing a mask with your nose sticking out doesn’t count
wearing a mask on your chin doesn’t count
“”mesh masks”” don’t count

14 52

gonna make the face look like stylized 2D, but the body's basically done now.
the weight paint still needs a little work, but the mesh is finished

1 13

speaking of second life i should post some stuff ive made on there oop, bc i make things there too! specifically texture mods; i didn't make any mesh parts. here's some dragon mods i made for sale!

0 5

599 - Klink
Type: Steel

The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

0 2

the current timer is at 8 hours and i need to take a big break

the full roster of quick antagonists, plus steorra, and how they will mesh in the final

antagonists use the "heat-glow & freeze-reflect hybrid" (i have no idea) blending mode, while gods will just be an overlay

1 5

🍑💕rkgk 💕

idk, momo + mesh sounded like a good combo

16 42

Why does everyone keep using Homer Simpson on Mushroom Platform with Touhou 6: Embodiment of Scarlet Devil? None of these mesh together to make a good level.

6 9

I started this bc I wanted to draw Ryuji in that stupid mesh top but then I got too invested so I’m putting the version without it too

20 42

After reading her development post, I'm a little disappointed that she lost the Qillin look. I loved the color use and how human and animal halves mesh smoothly. These concepts are, in my opinion, the ideal way to design centaurs.

0 13

I think I can safely say that all 3 outfits are complete! (some clipping to fix by removing the inner body mesh but that's for later!

7 32