Hmm. I think at the very least I can try to remake the head in zbrush. I have made multiple sonic sculpts before

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“You don't raise heroes, you raise sons..."
Inspired by Roman reliefs I wanted to show two sides of conflict in the same style. Everything was hand modeled in Zbrush.
Eternal War is a part of awesome Manta Collection.

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Just sharing a rare process of polypaint on a Croc Master concept I was messing around with for about 15 minutes to improve speed in Zbrush.

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ola, sou o Derik 23 anos estudo uns 3D ai no zbrush. AFF TA EM BLENDER

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A few years ago the sculpt of the Knight below took me over three months to complete, I did it to learn ZBrush. Since then I can crank out a sculpt like this head in under an hour. Always learning, always practicing. Never stops.

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so... how does my hair actually look from the side?
what you see may shock you

also for some godforsaken reason i can't make my hair flare out this much in vroid so I have to do it in zbrush. i like the way my base mesh looks from the front anyway so i think i'll stick with this

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These days, when I restore dinosaurs 3d.
Depending on how you assemble the skeleton in Zbrush... As everything changes from posture to size, I have to think about many things.
What do you guys think?
How many meters is the Triceratops right?...

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still working on my lil scooter in 😅

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Some goo monster (old work).
That was the time I discovered the "snakeHook" brush in zbrush.

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A quick study and reconstruction of a Permian amphibian fossil in Zbrush. Completed in one day. All copyright of fossil image goes to its original photographer.

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Just finished this super fun Chun-Li! Translated this amazing illustration by to 3D using Zbrush. Handpainted in . Rendered in Toolbag!

https://t.co/OV2vi2aEHc

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Here's the non textured version of Blossom, sculpted in Zbrush.

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Sphinx Cat Tutorial by Pierre Benjamin https://t.co/Ww2axyltUx

Started from a sphere, then modeled a T-posed model, then posed in ZBrush. The tutorial will go through the entire process including the texturing process in Substance and rendering stages in the new Marmoset 4.

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Playing around with Zbrush. Not too bad! Learning my way through.
Have a bit of a creepy old man, who ain't happy. Lol.

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Quick test with Sk line shader by inside Zbrush. Love what he did with the shader.

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Test Robot has now been run from Gravity Sketch => Blender => Zbrush. Poor thing.

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I haven't actually finished the sculpt, but I was really in the mood for a little simulated miniature-painting tonight. Man, I love ZBrush...

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