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Mega Man developers will 'take note' of fan requests for modern day Battle Network ports https://t.co/aNnlS0pMtD
This is fucking ridiculous. Why do developers insist on censoring curves and masculine shapes in video games. Not only have they smoothed out his sexy body, they added more clothes. I am fucking shaking. I am ashamed as a gamer and as a diavolo stan.
Mega Man Battle Network Developers Discuss The Potential For A New Entry In The Series https://t.co/21ANOuUEif
Low Poly Worlds: These worlds were created to show the endless possibilities of our Low Poly Ultimate Pack and inspire game developers or 3D artists to create their unique stories using these assets https://t.co/57FRck90Fe
💥 #PortfolioDay
I'm John Anthony - freelance illustrator painting imaginative artwork for publishers, authors, wizards (company and class), film makers, theme park developers and my kids.
✨: @jadillustrated
🌏: https://t.co/5DfR9E4mvF
🐌: anth.digiov@gmail.com
How to adapt torpedo combat & its AI logic to turn-based game systems - an interesting devblog entry by @NavalHurricane
Naval warfare developers, check the link below!
https://t.co/sftkJv4UTR
#NavalHurricane #indiedev #development #games #AI
"Not only does it demonstrate the true artistic capabilities of the mobile medium and set the bar for future artists and developers, it does it all without relying on cheap ads and gimmicks."
New post on arts, ink.: Monument Valley
https://t.co/VzhdCou7uw
Voxel World War Assets: Extensive library of 3d game assets for indie developers https://t.co/O6JxphD9nu is now on @producthunt !
A great piece to work on. The developers hired me to create the app icon and promo art. I had worked with them in the past too creating all the art in a quirky awesome snowboarding game. Would be fun to work with @PapaQuark again, was a great #gamedev team. #screenshotsaturday
Looking for advice on #feedbackFriday. Do other #gamedev developers stream their project's development/demo? How do you find streamers willing to play your beta/demo? #indiedevworldorder #indiedev #indiegame
Lamentum is an upcoming #pixelart horror game with twisted cosmic horror vibes. I had the possibility to interview the developers, @ObscureTales, to talk about Lamentum, especially focusing on the creepy enemies and characters.
Full interview: https://t.co/fALw2YLebb
Here us another Sonic hot take. I think Sonic Mania is a bit overhyped.
I admire how much the developers truly loved and cared about Sonic, but the reusing of old levels make the game a bit boring for me.
The boss battles are also too long and very annoying to fight.
Today Tomba 1 got released 22 years ago, i have to thank the developers for making this great game, hopefully the community will grote for years to come.
What is your best memory of the game?❤🎉🥳
#tomba
#PS1
#Anniversary
Yay, more @strobophagia fanart! 😄
This time it's the eyeball person posing with a petrified raver. I did my best to color the eye guy as accurately as I could, which wasn't very easy since the only reference I had was from the developers' YouTube video of the two-player mode.
#HollowKnight
Very fond of the game its atmosphere, idea and implementation. Many thanks to the developers for the tremulous work!
Happy Hytale Anniversary! Did a little piece in honor of, well, the anniversary! I adore the game and hope the developers take a well deserved holiday!
#HytaleFanArt #Hytale #HytaleAnniversary
Galakrond Shaman is too strong so the #Hearthstone developers are giving it a nerf
https://t.co/oYfprVADNM
I whole heartedly believe Sakurai deserves #GOTY for #SuperSmashBrosUltimate
He brought gamers and developers together when the gaming community has always fought about whose better and console wars, etc.
I honestly hope he wins.
#TheGameAwards