画質 高画質

For the birthday celebrations I am reworking my genesis piece Apophenia with much more colour, variety and some fun interaction if I can figure out the coding! Hoping to release on 14th November...

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"Hehe, coding sidequest of Chaos unlocked! >;3" I-it's not. >-> It's in parallel to wanting to get better at Blen-, Yuki. *Yuki smirks* "Darling, that's the definition of a sidequest, my little turbo bottom fox coder. <3" T-that's why we've been quiet all day, travellers... JSX.

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Watched Generative Garden's discussion of her generalized smoke algorithm and took a swing at implementing it. but super stoked to tinker with some variations.

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Working on coding this dude’s toyhouse profile + a drawing I made on my phone for the image

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Twitter damage. z=tan(z^2+c), glitching zr=log(|zi|), zi=log(|zr|) after each iteration.

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Starlings WIP
- 100% generative animation
- better clouds
- better flocking behaviour

Should be available next week!

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Worked examples of how I created some flow-field generative art(?) in are shared on Github here: https://t.co/z2P3lKoqMU

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Wow, I was not ready for how much love this got. XD

My name's Martin, and I love doing fan art of various video game series, as well as anime/manga. I also enjoy coding, and I'm working on my own video game!

Here are some other pieces that you might be interested in! ❤️

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心の顕微鏡で見た原子の世界だよ。電子は確率で存在しているね。⚛️😌

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"Human Nonsense Filter II" with some colors.

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L'aïllament entre i ara ja és un concepte més dubtós. En Ferran Codina em va comentar que han trobat importants restes gregues a Em xafa una mica el còmic però és el que havia llegit fins llavors🤷😅
➡️https://t.co/Pow7F3O0Rm
➡️https://t.co/eDLdGIK3N9

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