画質 高画質

なんか差分があったのでの掲載してみる。
すんごい昔の楽描き。しかも描きかけのまま放置モノ。
Painterで作業中のキャプと、それ以降に手が入った画像のoutput。
だからナニってカンジだが経過が判る画像だったので。
当時の作業環境は30インチモニタ2560×1600。

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My 🦉

I'm pretty proud of my output this year, it's been alot more consistent and with works far better than years before!

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quality is still just awful.

Sad!

Wish i could've made more, but eh, I'm decently happy with my output

anyways here's some other stuff I'm particularly proud of

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The Type-00C Takemikazuchi is the true mass production unit of the Type-00 variant have 20% higher engine output and 60% joint strength/durability increase over the Shiranui. My opinion: a incredible mecha with a great design and blue scheme is really good.

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Finished off this Blender sculpt. Considered learning the whole pipeline but feel like doing that from a simpler env prop might be easier, so I might do that next. Got a very basic understanding of how to output some renders - one of my least familiar aspects in 3d.

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Looking back at my artwork in October ,while i'm proud of my output and improvements ......... wow, holy fffff i was horny.
Really proud about it all but holy shit, some kind of parasite got into my brain or something.
But oh well i'm slowly turning back to the light side again

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Had to reset my notebook but here's some output I didn't want to lose

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I am happy with the structure that emerged in this output.

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Learned so much more this year then ever before. I hope I can double my output next year because I have so many ideas waiting to be drawn!

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1/ It's been an absolute pleasure seeing the mints from impossible cathedrals. There's an uncanny feeling seeing the outputs of a code that you wrote, each one unique but part of a more abstract whole.

Here are a few.
# 348, reminding me of the forum in Rome

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To your potential actual point. Even if I ran same variable exactly, I still won’t get same thing. I just did exact rerun and this was output before any add’l edits. I also ran it long format using the codebase and have two outputs for experimenting fun here on these tweets.

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から にする過程😋
It's the process of making an illustration. it's an image outputted from After that, I added effects and backgrounds with paint software😝

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name: Komi Kamui
Tittle: Cluster
Species: half-fox
Tyjin: Charge/energy is gathered by her tail, she can control and transfer it by touch and activate remotely. she can use it to heal or hurt. an energy output of 40+ will make her tired, 100% knocking her out
Height: 6'5
Age: 23

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name: Komi Kamui
Tittle: Cluster
Species: half-fox
Tyjin: Charge/energy is gathered by her tail, she can control and transfer it by touch and activate remotely. she can use it to heal or hurt. an energy output of 40+ will make her tired, 100% knocking her out
Height: 6'5
Age: 23

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Experimenting with CLIP as a feature extractor for NIMA (neural image assessment) type things... a simple linear regression yielded a direction in CLIP latent space that can increase the "aestheticness" of an output. Here's "a datura witch" and a couple of Starry Night variants:

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を配置してカメラをセット の画像出力😋
It's a process of rendering and making an illustration. it's an image outputted directly from Blender😝

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final output aint ready yet so hab a kith!!! :'DD
.
.

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''Excessive (population) growth may reduce output per worker, repress levels of living for the masses and engender strife.''

~ Confucius, philosopher (551-479)

Provocative Side Collection
''Population Explosion''

https://t.co/5sWjw23wvV

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''Excessive (population) growth may reduce output per worker, repress levels of living for the masses and engender strife.''

~ Confucius, philosopher (551-479)

Provocative Side Collection
''Population Explosion''

https://t.co/5sWjw23wvV

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