Nuestro segundo año en el GameJam, y aunque hubo algunos detalles, al final todo salio bien. Terminamos usando GameMakerStudio2, y logramos completar el proyecto.

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Shout out to the community on Discord for helping me solve a bug yesterday with an enemy's movement. Here's the before and after comparison.

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I've started working on an actual world map where the players can enter levels individually instead of in a randomized order. The levels will still be randomized, but the player can choose which order they want to complete them

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I'm really digging this palette, so I'm probably going to end up using it as the default one

This is much more pleasant to look at than the old one

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I haven't posted anything in 10 days, so here's a little something something I've been working on

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Introducing Prisma, the mysterious "Steel Butterfly"

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For I would like to showcase Jamm, the leader of the Smootcade Squad! He likes to eat, lay around, and oh yeah - save the day!

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Flynn's Kickstarter update is up now, with an update on this new fancy magic!

Check it here - https://t.co/KLeLeHbVCR

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Shiny new title screen and main menu!! The background moves in 3D like the stages do!

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Okay, I am REALLY digging this flip mechanic. I can't believe I haven't thought of this before

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Demo 1.4 is out now! Meet Sheer in the PINK ARC demo, now available from the main menu!

🔸Link: https://t.co/EVR4l2o0tz

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