เอาผิวก่อน เราจะมีเงาประมาณ2-3ชั้น
1. เงาพื้น สีชมพูอมส้มตุ่นๆ
2. เงาเข้มรองลงมา สีม่วงชมพูตุ่นๆ
3. เงาเข้มสุด สีโทนเนื้อ หรือน้ำตาลไป ตั้งเลเยอร์เป็น multiply
4. อันนี้ไม่รู้เรียกเงาไหม เป็นสีฟุ้งๆเพื่อให้มีมิติบางๆเกิดขึ้น
ส่วนวิธีเกลี่ยเราจะใช้ smudge tool หัว airbrush https://t.co/tLhthOzJZj

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Here's another with the multiply effect. I think it looks really nice.

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Hey, it finished. Need to get better at using the greyscale - overlay - multiply way of coloring.

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thought this might be interesting to share, here's the layers for the shading! 1st pic is a multiply layer with all the main shadows, 2nd pic is blue ambient light (soft light, 50%), 3rd pic is the tentacles because they're special and get their own layer (set to overlay)

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son becoming more evil with every multiply layer

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noora can have little a soft shading on a multiply layer and sharp highlights. as a treat

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I COLORED 's BEAUTIFUL SABITO!!!! had fun trying grayscale and butchering multiply n overlay layer. I hope i did her justice!!!

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thEYRE MUltiPLYIN [wip, 2 more to go + polishing] All Gummies in existence

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Fiz !!
Usei algumas layes em multiply, em divide e color dodge!
Acho q podia né?

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i was bored so i tried coloring suga and played with the smudge and multiply 🤩🤙🏻

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ah okay!
well first I make the sketch then I paint in the background, and then draw the base colors over it, then I use a multiply layer in the color red ( at abot 46%) and then I start the rendering process!

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Probably my Cinderace drawing! I experimented a lot with the colors, and it was the first time I successfully used the Multiply layer. It was a real blast!😁

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Hello everyone do u prefer the original, multiply, linear burn, or hue effect 😞

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Multiply layer tool is pretty cool :p

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Okay, I did two versions of this, one with a sharper outline and one with a blurred/multiply layer one. 2P Japan padoru. I hope this is the last time I have to submit this because I've redone it like 3 times now, I kept finding little bugs in the lines.

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More reposting: Human Mipha! did this one super fast and didn't focus too much on lineart and more on effects. I so far super love multiply

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Oh no they are multiplying

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Multiply seems to work quite well in shadows, provided the applied color isn't too strongly saturated (then colors start to look "dirty"). But other than that, the color change looks pretty promissing. Good call!

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Here's some stuff I did for the little art thingy of 2019.

I did a shit ton of commissions
I finished a ref of my character, Thallius.
I also learned to love the multiply, overlay, and luminosity thing in Sai.

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I recently tried creating a grayscale work and then added color using a Photoshop multiply layer. The results turned out well, I think.

(Please ignore the odd facial proportions)

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