Day 1 of Substance Painter/Props training:
1184 poly. Managed to cut it down to 700 afterwards.

Joined a team looking to make an indie game yesterday. Gotta learn new skills and not just stick with chara design though.

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Enjoyed the ZBrush 2021 beta testing a LOT! New dynamics, micropoly..and so much more! Project I made during the beta testing. Based on ´s work (again) (https://t.co/C8dSigiPAb)Thanks for this opportunity, and thanks to all beta testers too!

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I second this! I'm Demisexual, but hella Panromantic. And I am also Poly. So while I may not be sexual, I'm down for cuddles and romance with anyone!

You are full of love. One of the many a things I love about you Bunn! 💖💖

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Hello Arin, I'm a 3D artist who specializes in stylized low-poly.
You can check out some more of my work at https://t.co/dU2quqZjJT

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Dezzy! Dezzy! Wake up! Please!

H-huh. Cece! Oh I'm so glad to see you.

Me too roly poly. Are you alright?

I'm fine, just really tired. I had this weird dream.

I-I know. We could hear everything.

WHAT

I'm kidding. C'mon, I'll help you up.

Cece. You're the greatest.

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I was going to respond with "if only this was asked a year from now..." but I thought, why not just give it a shot, early or not? At least I can meet other artists! Hi, I'm new to 3d modeling, and most of my work is fairly low poly.

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Hi there!
I do all kinds of 3d character art, including low poly.
Here's a character I've been working on lately, and i've got more stuff over on my artstation: https://t.co/0Kz4oFGNUU

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I forgot how far I got on this model. I didn't realize that I had even baked his sculpt to a low poly.

Todo: Give him wings, re-surface the swords, and clean up some stuff (like his feet) in the rig.

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I draw sometimes, the first one is my character, Poly.

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Another important thing I didn't mention: How they do animations. They use a low poly and high poly models. They do the animations using the low poly model and then project the high poly models on it. On the left, the low poly. On the right, the real model.

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hmm.. I like this in-between of low and high poly. I started with the square and divided it a couple times to get a rough head and vague landmarks for the face, then subdivided a few times and took it over into the Sculpt mode.. also I painteded it>3>

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Doing some digging as Penny got a new model in 13.30, and turns out, the new model is 6,212 more tris than the old model, from what I'm seeing, the extra tris went into making her tools look better, and her hair a little better too, but some stuff is lower poly.

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A commission from of myself and Roly Poly. Thank you for the commission <3 It was nice to draw her and remember her in a picture

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He subido a Instagram una publicación con la estatua del dragón de 2019.

Os subo aquí también el High poly y el Low poly.

También os recuerdo que en Artstation está todo, incluso la versión 3D del low poly dónde podéis girarla a tiempo real:
https://t.co/eZXAr9njRK 🌿🐲💕

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Some progress on my Dagger. The original concept, low poly, and high poly. Just have to finish up touching up the high poly, texture, and export the normals.

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Here's another update on Isle. I've finished retopoing, unwrapping and baking. Here's some quick renders (no lighting) from marmoset to show off the bakes on the lowpoly. Onto texturing!

Based off of the concept by

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For rolypoly.rose on Instagram, her awesome Saint Seiya OC 💖💖💖💖💖💖

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Finaly done! All the dolls playing monopoly. And no, I didn't trace over the base.

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My name's Drew/Stigs. I'm 27, transmasc (pre-HRT), and Floridian Choctaw. I'm Atheist, panro-ace and poly. My pronouns are he/they, and I have an amazing girlfriend. I enjoy roleplaying, taxidermy, psychology, nihilism, music, art and D/s culture. My OC on the left is by Vants.

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