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pizza tower sprite that's probably way too big and doesn't actually use gbc colours but in my defense i made it on my fucking 3ds
#今月描いた絵を晒そう
その①
XDiVEさん。メインストーリーは完結したっぽい空気になってはおりますが、GBC版キャラなどまだまだ未登場のキャラ多いので、彼らが登場する新展開期待してますよ!
『君は常に魅力的』
ラフ時点での見た目が、今と大分違ってます。
ハイレグになった理由は腰回りがGBCのタッチだと、青の塗りつぶしになったから。
顔は衣装の変化に合わせて、少し大人っぽくしたかったから。
Meet Spodge!
I love the concept designs shown for Mina the Hollower by @YachtClubGames and decided to create my own spin on what one of the "lonely fish person" NPC could look like in game.
The GBC style pixel art was inspired by the wonderful work from @Bandygrass!
One thing I really appreciate about this is the attention paid to the GBC and GBA’s color palettes.
Many emulators and every IPS screen still default to the harsh base colors and don’t account for the original screens’ softer palettes. Even the Analogue Pocket gets this wrong. https://t.co/QTCpP1k85S
@Zynk_Oxhyde With GBC palettes, Choice A makes it so that her dress and accessories are red (though her face and body don't match).
Using the lightest shade for her whole face makes things consistent, but her eyes lose detail and it can also raise issues in other sprites (e.g. 1UPs).
Guppi from @WayForward's GBC game Xtreme Sports.
Impulse draw. A skydiver grrl designed by @MrBozon? My muse demands, I obey.
(Plus I'm told it's Twintails Day!)
She's Mint! The female protagonist from Pokemon TCG 2 Grdan Sanjou!
She's grown a bit since 2001 and she featured in a Japan exclusive GBC game
嘲りの凶刃、闇夜に舞う | ヤブサキショウ #pixiv https://t.co/AMtgKfSp8D
#ロックマンX
GBC版ロックマンXサイバーミッションに登場するオリジナルボス、シャドウハンターの一人ギーメルです。