Und dann noch eine Subsurface Scattering Studie :3

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Briefly popping back over here to post some hand and subsurface scattering studies! They were really fun! Did all of them within an hour or so

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Been trying to get more experimental with light sources, and playing with subsurface scattering.

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My role in our team is environmental assets and lighting/atmospherics. Been really impressed with how many values we can tweak and that everything has logic handles for on the fly changes.

Looking forward to playing with both surface and subsurface lighting on Europa.

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[UPDATE] https://t.co/Jn44A6JJu0 collaborative project 'Europa Descent' for by
I developed a modular system for subsurface tunnels tonight. Spending tomorrow night blocking out the 30-40 tunnel shapes I will need for large caves/slopes/intersections etc.

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Inaugural Series advanced Leonardo da Vinci research in real time GMT 2/3/2018 Revelations of unknown subsurface Studies within X-Radiographic Plate Leonardo's rediscovered "The Madonna Annunziata"LEFT hidden 515years since created Florence Circa1503-Comparison with"St Anne"RIGHT

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صور بسيطه توضح ال subsurface scattering الي هو دخول الاضاءه (النور) الاسطح الشبه شفافة (مثلا جلد الانسان ، مكعبات الlego ) وكيف الاضاءه تتفاعل مع الاسطح الشبه شفافة

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"Salvator Mundi"when in Cook Coll 1900)-Actually has prior Subsurface Study of much higher"Raised Hand & Drape”never before seen/revealed by any other research-shown by advanced VegaScan technology-Hand seems by Leonardo- Research indicates Hand/Orb by Leonardo-No comment on rest

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Tbh subsurface scattering might make me go back to realistic shaded pones

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Pictorial on subsurface scattering. Only strongly apparent from strong perpendicular light sources and heavy cast shadows. Don't abuse it!

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Hand studies ft. that sweet subsurface scattering

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Another essential life-giving technique: before and after subsurface effects.

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SSS (Subsurface Scattering : 표면하산란(表面下散乱))

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random thought - using signed distance fields for subsurface scattering? Quick Test gif, maybe promising :)

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Turns out triplanar+parallax+subsurface translucency is not an easy to assemble shader. I think it will work though.

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Having so much fun shading with subsurface scattering materials on this lovely cochlea!

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last two week I think only about reflection, subsurface scattering, refraction and omg I didn't notice how paintings became a physics

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