//=time() ?>
@callmehhaleyx Hello I am Nana! A black Roblox YouTuber, Roblox Hair Texture Artist, and overall Digital Artist!
My Channel: https://t.co/lr7c9yTAgf
"Ekko - "Project L" Fanart" by Arystan Aubakir - https://t.co/HKyhR6wSPm
Concept by Hicham Habchi
Textured with #Substance3DPainter
#Maya #ZBrush #characterart #lookdev #charactermodeling #gameart #stylized #3dmodel #3dcharacter #characterdesign #MadeWithSubstance
In the being a transmasc guy who would like having facial hair but has a major hair picking problem and cannot deal with the stubble texture when it's on my own face even though i like how it looks predicament
One if my favourites I came across, that I hope to use more of in future, was a digital charcoal/pastel texture brush and a "made to look like paper" background. I did a few things with this throughout the year. Kass is definitely my favourite!
WIP - Stylized lowpoly trees, made for Blender Eevee and Unreal Engine.
Textures are hand drawn vector graphic, so i can export it at any resolution.
#blender3d #affinitydesigner #unrealengine #lowpoly #vectorart
hi !! new project done at Artside, in order to see the full workflow from modeling to texturing in a week ! Big thanks to Matthieu Laude for his help and feedbacks !
I wanted to try a texture similar as in Valorant, PBR with a mix of handpaint and procedural !
ていうか、画風に拘るなら自分で作れって話ですよねー。Textual(ry、以降TI)ならSD2系モデル互換で使い回せそうだし。
もうちょい試さないと、効果があるのか文字列として扱われてるのか分からないですねー。
でも、組み合わせ次第では「よくある画風」から脱却できる可能性が…だから自分で作れと。
DrawThingsプリセットのTextural inversionファイルの読み込みが上手く…いったw
プロンプト欄にトリガーワードをコピペできると楽なんだけどなー(文字が小さくて読めないw)。
いくつか試したけど、いつもの画風に足すと混ぜるな危険なものも。ハマると使い勝手が良さそうではある。
Here's the last #toy I did for @CharacterShopUK . This time the subject was a generic #superhero #ActionFigure . I modelled and sculped him in #blender and textured in #substancepainter
More images here: https://t.co/ketZKk1Fey
#3D #character #Eevee
何かよー分からんDrawThingsのアプデを試す。
プリセットにあるファイルが落とせないので、適当に探したものでテスト(作者の意図した結果とは異なる気がする)。
左側が通常出力(上がSD2.1、下がCJD2.1-1-1)、右側がTextual inversionを適用したもの。
なるほど分からんw
Happy Hump Day #NFTFam ❤️🔥dedicating it to the @a_o_m_nft stellar art. Incredible attention to detail & texture. Exceptional light/shadow play. Exquisite storytelling. Mesmerizing color palettes. And that glow those characters emit is so magnetic I can’t stop staring😍✨ #KatoKrew
Acantilado cántabro (encargo).
Disfruto mucho con las texturitas 🥺🌊
Hey folks! So I've been messing around with VRoid studio for a bit. I used to use it back when I did vtuber streaming and apparently I learned how to make hair look decent since then! I wanted to share progress :)
(The body hasn't been textured yet, so ignore the off colors)
link - https://t.co/nQ96girr95
Software used to create this piece
- Marvelous Designer (for outfits)
- Cinema 4D (Octane Render) (as main 3d software)
- Substance painter (for the cloth texture)
- Photoshop (for painting and adding details)
3 re textures, missing one more to call it done for this Vtubing kitty pack🐱 Snow leopard, cheetah and tiger.
@Vesperis_Art I have two actually!
1. If you think your picture is a bit flat, overlay texture on top & lower the opacity to your liking. (Personally I use textures like watercolor, or old paper.)
left has texture. Right does not have texture.