画質 高画質

Today is the beginning of one month of geometric art, aiming to complete 30 pieces and fill a sketchbook (thanks to for the suggestion). Some watercolours to start: the aim today was to suggest dimension. What do you see?

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WIP: generative animations based on geometry recursive subdivision algorithms. It emerged some kind of platform game.🕹️

https://t.co/F0uqOghVQG

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WIP: generative animations based on geometry recursive subdivision algorithms. Exploring overlapping in front view.🧐

https://t.co/5bHv0hK8xm

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WIP: Working on generative animations based on geometry recursive subdivision algorithms. Exploring circular grids 🔄 in this one.

https://t.co/JaJDupzt1V

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Questionable design experiment 16: "Just throw stealth geometry and RAM coating on a Draken. It'll be fine."

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# 14 : Tekstong Argumentatibo [rush]
# 15 : different geometry arts (digital art)
# 16 : research ppt presentation
# 17 : reflection paper (college level)

thank you for choosing Chihiro's service, 'till next time!

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# 10 : Research interpretations [rush]
# 11 : Geometry art sketch and explanation [rush]
# 12 : Research Matrix
# 13 : News analysis and Layout [rush]

thank you for choosing Chihiro's service, 'till next time!

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Since I'm not posting anything in a while, here chibi that I drew.

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So over the past few days , a lot of you asked for lighting tutorial , so here is a breakdown of one of my pieces!

and a bonus - a procedural setup for the gold material I made , very simple and quite efficient to use ! Replace geometry by noise texture for the splatter/rust fx

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Haha, sure, "nothing to redraw here"...
Fixed wrong wings' geometry and put some missing details in place.

Nothing special about light source with this one - put it right above her.

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