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I've ended up working on this more. Mostly as an exercise in how terrifying it is not being able to just adjust the camera slightly after drawing 😬
#pokemon #bulbasaur #2danimation #12fps
Animation of Oreo - 12fps
I tried to get the timing so Oreo looked happy in his footsteps, and as a result it was very joyful to draw
#thatskygame #sky星を紡ぐ子どもたち #oreofanclub #SkyChildrenOfTheLight #thatskybot
Made a GIF! Thought I would have some fun on Clip Studio Paint. My goal is to be able to animate a whole body in 12fps by November. I'm going to upload my work so stay tuned!
クラブGIFの進捗。
今回は5バッククロスですね。
最初12fpsで描いてたんだけど、こういった技はどうも軌道が分かりにくくなってしまうみたいなのでクラブだけ24fpsにした
やったことなかったので手描きの動画に合わせてポイント編集して中割りさせてみるテスト(途中)
24fpsで出すと違和感があるんで6fps4枚の絵を12fps8枚で出力。髪やスカートなんかは割とそれらしく見える感じ。ただ髪の上のところみたいに線が増減したり形が大きく変化するところの手間が大変そう。
There was this animation trend in 90's anime, of outline distortion to convey speed in a 12fps environment. Has since fallen out of fashion.