go follow !!!!
omg i ended up doing that all in one sitting and PLEASE tell me why i decided to animate at 12fps rather than my normal 8 😭😭😭😭

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i forgor to post tbe gif.... 12fps on 1s

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Blended them together and added some motion tracking. A bit more lively? Maybe I need to drop it to 12fps to make it feel more animated. https://t.co/PYW9e9FvDI

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Old Animation but now colored

Yes I'm proud of my 24 Frames on 12FPS

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Last step, I took this 12fps video and run it through Stable Diffusion. So it takes all those frames and reprocess them one last time with the same prompt I used in the beginning, giving it more details, less stiffness, and this AI dreamy aesthetic

...And that's it. Done! (:

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As I animated it on 6fps, I used Dain App to interpolate those frames. So it went from 6fps to 12fps

I tried also at 24fps and it worked, but honestly I do prefer much more the 12fps aesthetic for 2d animations, so let's keep 12

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『 近未来都市(near future city) 』
12fpsで出力して24fpsに補間、あとエフェクトで色彩を青めに変えてます。


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Reanimating Funtime Foxy because I let him down last time. Animating in 24fps seems to be working out okay, I think? I know FNF is animated in doubles (12fps), but I wanna see where this goes.

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LOOP TANK MAN
Custom loop made specially for Deng Yu

4 colors - GIF - 1080x1080 - 12fps - 32 frames Experimental inkjet print animation

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少しだけためを作った
12fpsだとこれが限界かなぁ

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Preços:
Avatar Animado em 12fps: 10,00 R$ por frame

Avatar estático: 30,00 R$

Estou abrindo comissions pra ajudar um amigo, se puder me chamar pra fazer algum avatar so seu, manda mensagem e me diz sua idéia maluca.

Abaixo um exemplo de como é o estilo pra avatar e animaçao +

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Project finished after 4 days. Animated in and comped in Photoshop. Rendered at 12fps for a bit of aesthetic. of 's sorcerer and my pali/warlock.

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They're mono-coloured.
More lowpoly than most characters.
Animate at 12FPS.
They also "wobble" like old Playstation models would.

(This guy belongs on the Fighting Polygon Team from Smash, I swear.)

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Some little 12FPS title cards :")

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アニメにするってすんごい面倒な事なんだな
って
1枚1時間かけたとして
12時間労働して
12枚12fpsでなんとなんと1秒

大変なんだなぁ。

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animation practice i did w a friends guardian !! had to export as a vid bc framerate was 12fps

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🚴‍♂️~🥷v 変身
色味とか違うかもしれません😇😇今回は12fps👏

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Phantom Dash loop[#Rivet to the End: Scene 3]
The actual segment is 4 secs/12fps
To be clear on some things, I wanted to give up the heavier action to segments, so that Vegas isn't humping the screen; but I need to finish this scene, pronto.

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ナイちゃんで走りモーション、改!(リテイク多すぎてしんどくなってきたマン)

カメラのパンアップ(24fps)と走り(12fps)のフレーム数が違うからかちょっとカクついて見える…背景ついたら違和感消えるだろうか…?

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My emote design teach: for animation, only 12fps and above can be smooth enough to look at

Me: Is that a challenge?
Also me: *makes 4 framed 5 fps simple animation* Teach you are a liar

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