🟢 NFT SOLD 🟢

📋 Name: Sang Saka
💰 Price: 0.69 BNB (143.90 USD)

⬆️ From: 0x320f4BAE.....eec84
⬇️ To: 0x45aEFc64.....E6Ddf

🛒 Marketplace: https://t.co/nijMBc53PO
📈 Transaction: https://t.co/YI8xECf7EL

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🟢 NFT SOLD 🟢

📋 Name: Sang Saka
💰 Price: 0.63 BNB (130.91 USD)

⬆️ From: 0xa28CDd53.....60dDE
⬇️ To: 0x45aEFc64.....E6Ddf

🛒 Marketplace: https://t.co/kv4ctHwJF1
📈 Transaction: https://t.co/APpN1SdvQq

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Yeah, I'd seen some really excellent Ultimate Play the Game published games on my friend's Spectrum, then got Karnath, and Entombed, which I enjoyed on the C64. Then it went Blackwych (meh), Outlaws (impossible-hard), and Imhotep (ghastly - I've lost the faith.) 😐

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Oh heck yeah.
I had a VIC, then C64. But at school, one of my friends had an Apple II, and another had a 48k Speccy.. And say what you want about 8-bit rivalries. The Speccy had some excellent games. 👍

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All 16 colours on the C64.
It was a late C64 game, so there was really some quite amazing graphics in Defender of the Crown. 👍

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My Favourite C64 Coders No.53

Richard Darling

The Darling Brothers made 16 games between them for the C64. Richard was the most prolific and worked on some of the Commie’s best budget titles including BMX Simulator, Pro BMX Simulator, Chiller, Master of Magic & Spellbound.

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I used to really want a good Q*Bert game on the C64.
And then I found Pogo Joe.
😁

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Operation Wolf was well done on the C64.
(Excellent with mouse controls.) 👍

The horizontal scrolling is impressive. Not easy to have that static score/ammo panel on the right on the C64. 🤔

0 3

I became a huge fan especially of the Space Hulk universe. The last video game Space Hulk Tactics was amazing but screwed it. 5 month after release they shut down the mp-servers 🤬 without leaving any explanation.

I know you luv C64. The good old Brotkasten ;)

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World Class Leaderboard really did feel like the ultimate evolution of the series (16bit and arcade ports aside.) From a basic grass/water flat landscape these were now real golf courses in the wee C64.

Never played Strike. But we were to get 10th Frame later anyway. 😄

0 1

I didn't know Leviathan made it to the arcades.
I only knew it from the C64. It's a pretty game. If only they'd stuck with the same control system as Zaxxon, it would have been excellent fun. But making the ship turn makes it impossible to manoeuvre and shoot simultaneously. 😐

0 1

My mind went back to a game I played on the C64. A Mastertronic published game simply called "Ninja."
Not only did the gameplay seem quite similar, but the level layout seemed much the same. And wouldn't you know it, it's written by the same software team: "Sculptured Software".

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I really feel like I missed out on enjoying Ultima VI properly. I mean, I was totally ready for it, having felt that V was better than IV was better than III, etc. But I still had a C64. (Actually a C128.) And this port of VI was so obviously cut down from the other versions. 😢

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I uploaded on Archive the freeware unreleased Atari ST version of Italian platformer Lupo Alberto. Inspired by the comic book character, the game was originally released only on Amiga and C64.
The ST version was finished but left unreleased until 2015.
https://t.co/C83hUqi1d2

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For absolutely no reason I can fathom again, I'm going to tweet the most similar screenshots I could find from the C64. (That last one's hard if I don't wimp out and put Rockstar Ate My Hamster in there) 😋 I'm betting the third screenshot's gonna be the one to stump people. 🤔

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Warriors was due for release in 1988 by Rainbow Arts on the Sadly it was never to be, though this completed title was salvaged for GTW back in 2013, which you can check out for yourself.

https://t.co/mInYrFnMk5

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Starsat was an isometric RPG title produced back in 1988 for the It was finished and pitched to an Australian publisher called Pactronics, where no deal could be made. The complete game was saved and released by GTW in 2006.

https://t.co/rmP7K3jIOu

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The version I played the most was on the C64.
Apart from the different look of the tank, again, very much the same game.
👍

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Skyfox is a seriously cool game.
I think I may have seen it first on the Apple II (where the loading was much quicker.) 😉 But I definitely played it most on the C64.

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My Favourite C64 Platformers No.18

Booga-Boo The Flea

Quicksilva 1984

Another innovative game that involved lots of jumping, BB is a cool little title that I’ve always had a soft spot for as it was one of the first games I played on the C64. Simple but addictive and good fun.

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