ルナウーマンの悪意ある二重人格であるセレスティアルウーマンです。
She is Celestial Woman, the malignant double of Lunar Woman.
https://t.co/Juf0AH4Jqx

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ルナウーマンの悪意ある二重人格であるセレスティアルウーマンです。
She is Celestial Woman, the malignant double of Lunar Woman.
https://t.co/Juf0AH4Jqx

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ルナウーマンがヘルメットを脱いだ時、
彼女の髪はこんな感じだと思いますか?
When Lunar Woman took off her helmet.
do you think her hair will look like this?
https://t.co/Juf0AH4Jqx

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『Make a Good Mega Man Level 3』より、ルナウーマンを描きました。
I painted Lunar Woman from "Make a Good Mega Man Level 3".
https://t.co/Juf0AH4Jqx

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『Make a Good Mega Man Level 3』より、ルナウーマンを描きました。
I painted Lunar Woman from "Make a Good Mega Man Level 3".
https://t.co/Juf0AH4Jqx

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Hex Man from the entry level "Evil Energy Facility" by Soulephant. For a guy based around hexes and evil, he certainly lives up by being one of the more challenging levels.

32 157

Rook Man from the entry level "Checkmate" by @/That_Artisan. A level that does a solid job with the theme, same can be said with Rook Man himself.

76 406

Token Woman from the entry level "Hit the Jackpot!" by yours truly. Test your luck with the slot machines in the grand Top Hat Palace casino.

174 806

Metall Man from the entry level "Metall Man's Metall Factory" by BetaSword. Has the kinds of enemies you'd expect from the name.

77 349

Propeller Woman from the level, "Propeller Woman in the City of Clouds" by . A tough but charming level and boss.

59 218

Red Arremer Man from the Mega Man fan game, Episode Zero. He's a robot master based on the Joker variant of the red arremer enemy in the gng series.

19 90

I'm a hobbyist artist who's done art for their own concept for a video game, as well as some artwork for . I'm also a programmer with experience in GML, and have worked on MaGMML1R, Episode Zero, and MaG48HMML in that capacity.

1 8

In 2018 I was designing a stage for the MagMML3 contest. The premise was Pump Man and Sheep Man fused together, based on a joke I made in 2011. I didn't get very far with designing the assets or the stage itself. I moved onto to better things.

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That's right - after nearly three years, Make a Good 48 Hour Mega Man Level has completed judging! However, we're not ready to go just yet - we're hard at work on the final game, and it'll be unlike any other MaGMML game so far. Here's some screenshots to tide you over!

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Ahahaha, ok, so the joke here is - Volt Man was one of the devkit bosses, and because he's a version of a PC Mega Man only boss with hardly any pattern, people were excited and felt he was new. so Everyone used him a lot in magmml2 and it became a joke that there were so many

1 1

you can really tell magmml is inspired heavily by the super mario world hacking community's compilation hacks

1 1

Saved this for a rainy day. Doodled MaGMML Zero.

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A good portion of the entry Robot Masters I've drawn for MaGMML2.

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It's been a long road, but here's the final MaGMML2 Alter Weapon artwork, with the Chomp Claw! With Chomp Man's weapon, you can send out small Wanaans to bite enemies flying overhead. It can even create ladders upon hitting a ceiling, or when prompted to mid-flight!

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