Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

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Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

1 1

Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

0 0

Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

0 0

Spent the last 2 days making changes to Battlelords of the 23rd Century for (aka “Savage Battlelords”) based on feedback from playtesters.

“Bringing futuristic armored infantry combat to Savage Worlds.”

Send us a Msg if you want be a playtester!

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Just finished 2 new pieces of art for the first module we’ll be releasing, “Ardent Descent”

If anyone is interested, we’re looking for Hit me or up in our DMs if you’re interested in volunteering!

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I’m finally finishing up 3DIE6 which.. I made before knowing of Hollow Knight, but I’ve had playtesters compare it to it.

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✨ Join our Discord ✨

Playtests are well under way locally for and we're now looking for other playtesters to try out our game! Join our inclusive community on Discord! We'd love to have you 🤗

Join on -
https://t.co/RgCN2B0FJW

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Simple portraits for a prototype of a tabletop-like game I've been working on!
I wanted to flesh them out more but I had a time limit to finish them so I could show them to my only playtesters, so I had to take some shortcuts to get them out in time. (1/2)

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It’s awesome to have playtesters that make fan art of the bugs they find.

Here is The Chameleon after an encounter with some bad collision, by

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Project update: much of the Director's Cut is done already. Now it is about fine tuning, adding a few more things and then I'll pass it to the playtesters. This is going to be amazing!

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wanted! We're looking for kid testers (age 10-15) who'd want to test out our Ava next week starting 3/15. DM us if interested!

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Still need some more playtesters for the new, updated version on TTS! Shoot us a message or come join the discord! 🎲👀

The Discord https://t.co/YBu0aTiiHl
Prelaunch: https://t.co/QCToQVtJRJ

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We are just about ready to release Phase 2 of the "Savage Battlelords" playtesting materials to our playtesters. Progress continues and our playtesters have been amazing in helping us develop the Battlelords setting for the Savage Worlds ruleset.

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I'm releasing this subclass in about 12 hours. A lot of work went into balancing this oath, helped by some very smart folk. The playtesters loved playing it! Will be giving a big discount to members of my mailing list: https://t.co/iccM7TNQ3E

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I'm really proud to finally say it: every level in Decline's Drops first demo is completed and fully playable!

I'll send that version to the playtesters, add sounds and musics (thanks again, ! )!

.EPYH

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Unexpected game dev jobs: finding the best default PC keybinds. Most players don't rebind their keys, so during the development of Apex Legends, we playtested ~10 different PC key layouts. We were changing so often I had to make guides like this for playtesters. 1/n

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Playtesters talk Lumeneth Realm-Lords.

A new episode of Bad Dice Podcast is now live

Get it at https://t.co/kWmth5UUYs

Big thanks to the guests who came on the show -

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