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Boutta export the dialog sprites today I think and ima make an xml
sprites for my OC Marcel for something I'm doing
I'm trying to cater to the "I can fix him" fandom
sometimes I wonder how to they keep the 2d sprites looks crisp and "clear" (at least compared to my animated battle sprites orz)
Wanted to do an OC overhaul mod but didn't know where to start outside of doing sprites but here we are!!!!,
All the stuff I got done so far ✨(hopefully I can finish up more) #FNF #fridaynightfunkinmod
These might be the most time consuming fnf sprites I ever tried to make....
i though i'd b done already,, 😭
Since FNF's base game week 2 sprites are frame by frame i did the same thing even with the poses
If I'm not too lazy I can get the xml and spritesheet made today aswell
Also,, uhh https://t.co/eMwpAiCQLK
FFXIV Deep Dungeon inspired sprites of the beans!
They ended up a lil wobbly, but I tried my best! ;v;
here are the sprites i made for the suki yuki maji magic cover MV!! more concepts in the replies ❄️ https://t.co/5XMRomqVFH
5.- Cutouts, mushrooms, sprites! Wanting to showcase as much as possible! The first pic is how i envisioned the cutouts at first but, giving it more personality was the right move after all! ----
Time to move on too the poses b4 I put them in game!!
(I might get tired out while animating these sprites 😭)
I actually recreated some of the aquatic enemy sprites from her different game stages for this artwork. However, I ultimately decided to depict the fish enemy as a silhouette. As for the clam enemy, it remained unused in the end.
i have been incredibly fascinated by these particular sonic sprites since i was a kid. what are these even from??? are they traces of 06 screenshots or something https://t.co/kB7wPWSM3v
I think I found a better way to do fnf sprites faster so ima try it rn