//=time() ?>
#carmodeling last update before final renders - the model is ready, as well as materials; now I've started rendering and it will take a while because there are several views to calculate. stay tuned #blender #b3d #alfaromeo #3d #3dart @cgmastersnet
#carmodeling update - last modeling step: simple interiors (with some details in the steering wheel area) and first render preview with the car assembled; next step: some tweaks on exterior materials #blender #b3d #blenderitalia #car #alfaromeo #wip @cgmastersnet
#carmodeling update - rims are next step, not particularly difficult but their material is the most interesting part: rims are made of two different elements, in solid mode their connection is sharp, but in render mode it's smooth (bevel node) #blender #b3d #wip @cgmastersnet
#carmodeling update: car body elements completed: rear fender and bumper, trunk, roof #blender #b3d @cgmastersnet
#carmodeling update: working on car body elements (front fender, doors, under door panel) #blender #b3d @cgmastersnet
#carmodeling update: base mesh ready #blender #b3d @cgmastersnet
#carmodeling update: front bumper and hood #blender #b3d @cgmastersnet
I started the model and created the front part of the guide mesh. can you guess which car is it? #blender #b3d #carmodeling @cgmastersnet