Gaia-Ultima / Shirogane18 Kobai Goten(subdivision) room14


🎃🎩

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Nothing like playing Bicycle with a little's legs when they are fussy on the changing table, it puts a smile right on their face~

Ft.
Art by @/subdivisionsart

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My fluffy snake sona is based on the idea of Quetzalcoatl! He has a bigger form where its even more clear

(Art by @ babyqoat @ subdivisionsart @ gomadaradara and @ DeerServas )

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rosemary’s respite is OPEN!
⠀⤷ faerie (aether) lavender beds ; ward 8 plot 39
take the lavender southwest subdivision aetheryte for easy access. to familiarize yourself with the venue rules and services offered, please check the link in the tweet below. 🌿

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後ろ髪は動かないのでスカルプト練習にピッタリってスカルプトにしたくらいには動かす予定がないので、ポリゴンの並びもわりとどうでもいい。
つまり、Decimate。

14万ポリ→2139ポリにしてSubdivision付けてみたけど(結局8千5百ポリくらい)、そんなに悪くないでござるな☺️

あとは手動で。

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[ RAPTURE ]

> ROSE CARMINE

Rose is a lead detective in the Infernal/Paranormal subdivision of law enforcement.

Her job is to investigate all demon-related crimes and apprehend any demonic being responsible.

She's a quiet, brooding type who tends to overwork herself.

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Happy monday everyone!

I love subdivision modeling 😄.

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5/ The project is probably an evolution of his "Remote Sleep Locomotive" and "Lime Brass Hyacinth" that share the isometric composition and subdivision of elements.

Remote Sleep Locomotive
Lime Brass Hyacinth Applied.tez

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Subdivision Packing - Working on a new variant for the Coalesce Series.

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I have no earthly idea how to make this model lower poly ;a; (the poly count is including the subdivisions and solidify modifiers wah)

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Sakura Subdivision [15] by

🌸🔥🌸🔥🌸🔥🌸🔥🌸🔥🌸🔥

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🟨🟥🟦 Gerhard Richter "I worked out a system which starting from the three primaries, plus grey made possible a continual subdivision through equal gradations. 4 x 4 = 16 x 4 = 64 x 4 = 256 x 4 = 1,024" - Brussels, 1974

🧠Are pixel backgrounds inspired by him?

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6. RUZSIA ATIFAE

Ruzsia is the operations coordinator for Corporeasphere 2. She is assigned to help manage the hiring process and department coordination for the subdivisions of research being conducted at the facility. She's very soft spoken, but strongly opinionated.

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「新しい」って紹介が多いですが、もともとPixarは骨でアニメーションつけてないとは言われてましたね。Subdivision Surfaceのワークフローなので、アニメーション制御するベースメッシュがかなりポリゴンベースより軽量なのでという話でページのこのキャラのメッシュ見てもわかる通り

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Design of the dragon "Rīdon" that he made for the 25th anniversary of a Shueshia subdivision in 2002.

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random blender tip!!!

ever do a cloth sim and get these ugly jagged edges?
simply just add a triangulate modifier at the end of the stack (especially if you're using subdivision surface) and set to longest diagonal

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あれ、これバグかな?

こういうふうに面を張ってないポリゴンがある状態でSubdivisionモディファイアを有効にする。

GPUサブディビジョン無効ならラインが補完されて曲線になるけど、GPUサブディビジョンを有効にしてたら落ちる。

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I'm Leo And I do commissions!
Picarto - https://t.co/eQJkdia3lP
Price List - https://t.co/Bs3S9VIT0J
Stream Prices - https://t.co/ECqSYfCbjr
Terms Of Service - https://t.co/zrhjonum3v
E-mail - subdivisionscommissions.com
Please inquire via DM's or Email!
18+ ONLY

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more production for to the based on and nature research:
Sakura Subdivision [NGChB] https://t.co/MWZn1jKXKa Sakura Subdivision [Leaves] https://t.co/a7sN2L4qW0 Sakura [Wireframe Vision] https://t.co/Kh2hPdgXDD
welcome

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