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i havent drawn anything tfr2 related in a while but i want u to know im still working on it... just very slowly.....
Sharing the updated sprite sheet for TFR this #screenshotsaturday! Growing a lot lately #pixelart #indiedev #gamedev
Some new creature / misc sprites arrived for #TFR today! The #pixelart and #conceptart are slick. #gamedev #indiedev
Sharing some more biome imagery for #TFR, this time for creeks! #gamedev #indiedev #gameart #conceptart
Sharing event art / #conceptart for #TFR. Exploring ancient ruins can yield all sorts of secrets. #indiedev #gamedev
More #scifi biome #conceptart and in-game environments for #TFR! Desert + tropical dry forest. #indiedev #gamedev
Loads more #scifi biome #conceptart and illustrations for #TFR! Tundra to xeric shrublands + more #indiedev #gamedev
Concept and event art for ruins, an upcoming addition to #TFR. #gamedev #indiedev #conceptart #art
Plenty of new creature #conceptart for #TFR! These will make for some excellent sprites. #gamedev #indiedev
No health / action bars in #TFR's combat. Just physX + material modeling https://t.co/wziTvpUfTB #screenshotsaturday
Infancy to old age: A new article on life stages in #TFR's AI - https://t.co/npMylsy2Qd #indiedev #gamedev #pixelart
Adding oodles of new sci-fi creatures to #TFR, creature update coming soon. #indiedev #pixelart #gamedev #indiegames
Knocked out the culture subsystem for TFR's AI. https://t.co/LfYjSgCPmJ #screenshotsaturday #indiedev #gamedev